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	<title>World of Dungeons - Enzykloplaedia - User contributions [en]</title>
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	<updated>2026-04-13T14:09:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Invigorate&amp;diff=2215</id>
		<title>Skill - Invigorate</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Invigorate&amp;diff=2215"/>
		<updated>2022-06-26T04:36:23Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Invigorate|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=As hunters in the dry arid climate of the Rashon Fields, the Partans need to be careful to preserve their life forces. Learning how to save these reserves for when they're really needed, they can easily travel for days while looking for wild game. However, when the time arises to chase their prey, they have hidden reserves of energy to draw upon.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Partan|Partan]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Hit points| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=fire damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor12=all|&lt;br /&gt;
Armor13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+25% of your skill rank / +17% of your skill rank / +13% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor14=unlimited|&lt;br /&gt;
Armor15=|&lt;br /&gt;
Armor21=fire damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor22=all|&lt;br /&gt;
Armor23=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 / +1 / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor24=until the end of the level|&lt;br /&gt;
Armor25=|&lt;br /&gt;
Armor31=| &lt;br /&gt;
Armor41=| &lt;br /&gt;
Armor51=| &lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Hitpoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14=|&lt;br /&gt;
Attribute21=Manapoints|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=unlimited|&lt;br /&gt;
Attribute24=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Page_does_not_exist&amp;diff=2210</id>
		<title>Page does not exist</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Page_does_not_exist&amp;diff=2210"/>
		<updated>2022-05-28T19:23:00Z</updated>

		<summary type="html">&lt;p&gt;Brain: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Page_does_not_exist&amp;diff=2209</id>
		<title>Page does not exist</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Page_does_not_exist&amp;diff=2209"/>
		<updated>2022-05-26T04:09:59Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Compendium - Classes and Races|Classes and Races]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The shaman is a magic user that has studied some of the nature arts. Their abilities are often mistaken for black magic, but some would still question their practices.&lt;br /&gt;
The shaman also have a deep connection to nature and are often accompanied by a life-long animal companion. Their connection to this animal is reinforced over the years to ensure their survival.&lt;br /&gt;
&lt;br /&gt;
===Playing difficulty===&lt;br /&gt;
appropriate for experienced players, as well as players who enjoy a challenge.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
The shaman is a very versatile hero class. This is due to the different animal totems or avatars that a shaman can follow: the eagle, the bear or the snake. Away from this, there are several ways to combine skills. How you play your shaman in detail always depends on the respective group and your own preferences. The great versatility of the shaman is not only its attractiveness, but also its difficulty, hence it turns out that this class of hero is more suitable for experienced and demanding players.&lt;br /&gt;
&lt;br /&gt;
==Facts about the class==&lt;br /&gt;
===Class Bonuses===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |  &lt;br /&gt;
 |-&lt;br /&gt;
 |[[Strength]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Charisma]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Agility]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Willpower]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Manapoints]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +10% &amp;lt;/font&amp;gt;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
===List of Skills===&lt;br /&gt;
'''Attack Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Palm Claw Strike|Palm Claw Strike]] (primary skill; available as of level 1)&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Skill - Use Staves|Use Staves]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Blowpipe|Blowpipe]] (primary skill; available as of level 3)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Knife Combat|Knife Combat]] (secondary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Hail|Hail]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Hail and Sleet|Hail and Sleet]] (secondary skill; available as of level 11)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Bear Paw Maul|Bear Paw Maul]] (secondary skill; available as of level 15)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Advanced Blowpipe|Advanced Blowpipe]] (primary skill; available as of level 18)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Degradation Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Call of the Hyena|Call of the Hyena]] (secondary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Gaze of the Cobra|Gaze of the Cobra]] (secondary skill; available as of level 9)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Laugh of the Hyena|Laugh of the Hyena]] (secondary skill; available as of level 10)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Amulet of Weakness|Amulet of Weakness]] (exceptional skill; available as of level 14)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Parry Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Dodge Blow|Dodge Blow]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Resist Magic|Resist Magic]] (secondary skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Dodge Missile|Dodge Missile]] (secondary skill; available as of level 12)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Iron Will|Iron Will]] (secondary skill; available as of level 19)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Improvement Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink|Drink]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Reaction|Reaction]] (secondary skill; available as of level 3)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Wood|Toughness of Wood]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Stone|Toughness of Stone]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Raging Boar|Raging Boar]] (primary skill; available as of level 6)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Smash|Smash]] (secondary skill; available as of level 7)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Change of Tactics|Change of Tactics]] (secondary skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Amulet of Power|Amulet of Power]] (exceptional skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Ice|Toughness of Ice]] (primary skill; available as of level 9)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Feign Attack|Feign Attack]] (exceptional skill; available as of level 10)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Acrobatics|Acrobatics]] (exceptional skill; available as of level 11)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Skin of wood|Skin of wood]] (secondary skill; available as of level 12)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Stoneskin|Stoneskin]] (secondary skill; available as of level 15)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Strength of the bear|Strength of the bear]] (exceptional skill; available as of level 16)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Iron Skin|Iron Skin]] (secondary skill; available as of level 17)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Obsidian Skin|Obsidian Skin]] (exceptional skill; available as of level 18)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Troll toughness|Troll toughness]] (exceptional skill; available as of level 19)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Resist Poison|Resist Poison]] (exceptional skill; available as of level 21)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Burst of Speed|Burst of Speed]] (exceptional skill; available as of level 22)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - War dance|War dance]] (secondary skill; available as of level 24)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Healing Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink Healing Potion|Drink Healing Potion]] (exceptional skill; available as of level 1)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink Mana Potion|Drink Mana Potion]] (exceptional skill; available as of level 1)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Initiative Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Berserker|Berserker]] (exceptional skill; available as of level 6)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
====Master of the herd====&lt;br /&gt;
The protectors of the herd protects their people. Their defense seems nearly supernatural and most throwing weapons become deadly projectiles in their hands.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Steadfast|Talent: Steadfast]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Deadly Precision (throwing weapons)|Talent: Deadly Precision (throwing weapons)]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Planning|Talent: Planning]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Warrior of Barbroxu====&lt;br /&gt;
A Warrior of Barbroxu cherishes their weapon above all other earthly goods. Only through battle can they quench their anger and grow in reputation. No one stands in the way of one of these warriors willingly.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Choleric|Talent: Choleric]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Musclebound|Talent: Musclebound]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Axe Master|Talent: Axe Master]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Embodiment of Vitality====&lt;br /&gt;
Over the years, this barbarian has become the Embodiment of Vitality. Their movement is so agile that others among them are often amazed and unable to imitate them. Their wounds heal faster and their commanding presence has been known to cause enemies to flee at the mere sight of them.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Clown|Talent: Clown]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Enrapture|Talent: Enrapture]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Blademaster|Talent: Blademaster]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main class orientations==&lt;br /&gt;
This is supposed to be a guide, that separates the Barbarian into the four main ways of playing and explains where to pay special attention to. It's not meant to be the ultimate guide or the one and only way to play a Barbarian, depending on the group you are in other things may be important! A mixture of the four ways is just as possible.&lt;br /&gt;
&lt;br /&gt;
'''There is no wrong way, just another, and all can be successful.'''&lt;br /&gt;
&lt;br /&gt;
===The Tank===&lt;br /&gt;
A tank is the backbone of his group. If he falls, normally the whole group falls.&lt;br /&gt;
So your primary goal is to keep standing on your feet by all means. The group must provide sufficient healing and pushes that increase the parries.&lt;br /&gt;
&lt;br /&gt;
===The Thrower===&lt;br /&gt;
&lt;br /&gt;
Basicly there are 2 ways to play a throwing weapons Barb. A defensive one, especially suited for the first 10 levels and an offensive one that is more useful in the later levels.&lt;br /&gt;
&lt;br /&gt;
===The Rager===&lt;br /&gt;
&lt;br /&gt;
A rage barbarian can contribute, if good skilled, a large part to the successful existence of a group. He is great in dealing extremely high damage, but has no acceptable parry and depends on his group, since it must support him with healing and a little mana. But he is also a very fearsome opponent in duels, since he is able to defeat many of his duel opponents by his number of actions within the first or second round.&lt;br /&gt;
&lt;br /&gt;
===The Roundhouse===&lt;br /&gt;
&lt;br /&gt;
A Barbarian using Roundhouse has a huge potential, but also needs a lot of support and can only be successful with the appropriate group. He is capable of attacking many opponents at at once and, with the proper support, deal a lot of damage. For duels he is totally useless though, just because of his dependence on support. The advantage of Roundhouse is, you can do different types of damage quite inexpensive, 'cause axes, swords, crushing weapons as well as polearms can be used with this skill. You only have to fulfill the requirements for that weapon.&lt;br /&gt;
&lt;br /&gt;
==Detailed information on the orientations==&lt;br /&gt;
===The Tank===&lt;br /&gt;
====Description====&lt;br /&gt;
A tank is the backbone of his group. If he falls, normally the whole group falls.&lt;br /&gt;
So your primary goal is to keep standing on your feet by all means. The group must provide sufficient healing and pushes that increase the parries.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |  &lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Melee defense (Dodge Blow):&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Dexterity + Agility + 2 x Dodge Blow&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Ranged defense (Dodge Missile)&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Agility + Perception + 2 x Dodge Missile&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Magic defense (Magic Resistance):&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Willpower + Intelligence + 2 x Magic Resistance&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Social defense (Oxen Stubbornness:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Willpower + Charisma + 2 x Oxen Stubbornness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Be aware that parries for magic and social attacks are not available before level 19 and 20 and they are exceptional skills, so they get expensive fast. Without support from the group one will not really be able to block in those disciplines. Though the parry for ranged combat is only a secondary skill, it's possible to make a decent throw with the help of attributes.&lt;br /&gt;
&lt;br /&gt;
As a matter of principle... if you don't accomplish to parry an attack, you should manage to stay in a range where you have enough armour to get over it, which means to avoid good and critical hits. The group should definitly support you concerning social parries. Here it doesn't matter how the enemy hits you, once he hits you, the mali are upon you, which means a deduction of parry in most cases.&lt;br /&gt;
As blocker you should also have a lot of healthpoints, in case you get hit several times in a row. If a parry skill isn't available, the [[Combat System - Parry Attacks|standard parry]] is used.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* you protect the group&lt;br /&gt;
* not too timeconsuming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Disadvantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* hardly any offensive capabilities&lt;br /&gt;
* you have to take many blows, your equipment as well...&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every class can be played with every race, but some races are better suited for a Tank than others.&lt;br /&gt;
&lt;br /&gt;
=====Mag-Mor Elf=====&lt;br /&gt;
&lt;br /&gt;
* melee +1 +20% of level &amp;lt;&amp;lt;&amp;lt; not really important, but nice to have&lt;br /&gt;
* no mali on parry  &amp;lt;&amp;lt;&amp;lt; is always a good thing&lt;br /&gt;
* bonus on agility and perception &amp;lt;&amp;lt;&amp;lt; improves melee and range parry&lt;br /&gt;
* Perfect Sight &amp;lt;&amp;lt;&amp;lt; gives +1 perception at rank 6&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
&lt;br /&gt;
* malus on constitution and hitpoints(-10%) &amp;lt;&amp;lt;&amp;lt; typical elf, low hitpoints&lt;br /&gt;
&lt;br /&gt;
=====Hill-Dwarves=====&lt;br /&gt;
&lt;br /&gt;
* bonus on strength and constitution &amp;lt;&amp;lt;&amp;lt; more hitpoints, always good&lt;br /&gt;
* hitpoints +5% &amp;lt;&amp;lt;&amp;lt; even more hitpoints&lt;br /&gt;
* malus on agility &amp;lt;&amp;lt;&amp;lt; worsens melee and range parry&lt;br /&gt;
* ranged combat +1+20% of level &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; improves magic parry&lt;br /&gt;
* Health &amp;lt;&amp;lt;&amp;lt; improves disease parry&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
* Toughness &amp;lt;&amp;lt;&amp;lt; more hitpoints&lt;br /&gt;
* Mineralogy &amp;lt;&amp;lt;&amp;lt; more pushes by minerals&lt;br /&gt;
&lt;br /&gt;
=====Mountain-Dwarves=====&lt;br /&gt;
&lt;br /&gt;
* bonus on willpower &amp;lt;&amp;lt;&amp;lt; increases magic and social parry&lt;br /&gt;
* bonus on constitution and hitpoints(+5%) &amp;lt;&amp;lt;&amp;lt; bonus on hitpoints, disease&lt;br /&gt;
* malus on charisma &amp;lt;&amp;lt;&amp;lt; lowers social parry, more difficult to wear helions&lt;br /&gt;
* ranged +1+20% of level &amp;lt;&amp;lt;&amp;lt; increases range parry&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; increases magic parry&lt;br /&gt;
* Trollblood &amp;lt;&amp;lt;&amp;lt; increase in steps of 3, adds to hitpoint regeneration&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Toughness &amp;lt;&amp;lt;&amp;lt; increases hitpoints&lt;br /&gt;
* Naturalist &amp;lt;&amp;lt;&amp;lt; improves nature parry&lt;br /&gt;
* Mineralogy &amp;lt;&amp;lt;&amp;lt; more pushes by minerals&lt;br /&gt;
&lt;br /&gt;
=====Halfling=====&lt;br /&gt;
* bonus on dexterity and charisma &amp;lt;&amp;lt;&amp;lt; increases melee and social parry&lt;br /&gt;
* malus on strength and hitpoints(-5%)&amp;lt;&amp;lt;&amp;lt; less hitpoints&lt;br /&gt;
* ranged combat +2+25% of level &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* magic +1+20% of level &amp;lt;&amp;lt;&amp;lt; improves magic parry&lt;br /&gt;
* social -2-25% of level &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Health &amp;lt;&amp;lt;&amp;lt; improves disease parry&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
* Undertall &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
&lt;br /&gt;
=====Halfling=====&lt;br /&gt;
&lt;br /&gt;
* bonus on strength and intelligence &amp;lt;&amp;lt;&amp;lt; strength increases hitpoints&lt;br /&gt;
* malus on perception &amp;lt;&amp;lt;&amp;lt; lowers range parry&lt;br /&gt;
* malus on hitpoints(-5%) &amp;lt;&amp;lt;&amp;lt; less hitpoints&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; increases magic parry&lt;br /&gt;
* ranged combat +1+20% of level &amp;lt;&amp;lt;&amp;lt; increases range parry&lt;br /&gt;
* melee -1-20% of level &amp;lt;&amp;lt;&amp;lt; lowers close combat parry, can be compensated&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Naturalist &amp;lt;&amp;lt;&amp;lt; improves nature parry&lt;br /&gt;
* Undertall &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* Stubborn &amp;lt;&amp;lt;&amp;lt; improves magic and social parry&lt;br /&gt;
* Blessing of Fire &amp;lt;&amp;lt;&amp;lt; using that increases dexterity, agility and melee parry, but you'll lose some hitpoints, though that shouldn't matter much (needs expendables)&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Strength:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP and requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Constitution:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP, disease defense and requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Intelligence:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Dexterity:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |most important Attribute for melee defense.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Charisma:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Agility:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |main attribute for ranged defense, second attribute for melee defense. Possibly skill even higher than Dexterity.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Perception:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |secondary attribute for ranged defense.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Willpower:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for social and magical defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note - if it costs less than primary roll attributes, you should raise the secondary ones 2 times, so the roll gain is the same.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Blow|Dodge Blow]]&lt;br /&gt;
 |as high that you won't get hit (consider attribute costs)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Missile|Dodge Missile]]&lt;br /&gt;
 |as high as possible (consider attribute costs)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Magic Resistance|Magic Resistance]]&lt;br /&gt;
 |later goal should be at least rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Oxen Stubbornness|Oxen Stubbornness]]&lt;br /&gt;
 |later goal should be at least rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Brawling|Brawling]]&lt;br /&gt;
 |increase to 6, when Dodge Blow is at rank 13&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Axemanship|Axemanship]]&lt;br /&gt;
 |increase for item requirements (Same with [[Skill - Crushing Weapons|Crushing Weapons]] or [[Skill - Swordsmanship|Swordsmanship]] depending on the weapons you use)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Acrobatics|Acrobatics]]&lt;br /&gt;
 |at least rank 1 (rank 10 is advisable later on, when costs for DB and DM are too high), but better rank 4 or rank 8 and use it in preliminary round&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Eagle-Eye|Eagle-Eye]]&lt;br /&gt;
 |perception boost.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Use Throwing Weapons|Use Throwing Weapons]]&lt;br /&gt;
 |nice additional debuff with poisoned weapons.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Reaction|Reaction]]&lt;br /&gt;
 |for additional actions.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skill - Skin of wood|Skin of wood]], [[Skill - Stoneskin|Stoneskin]], [[Skill - Ironskin|Ironskin]] may be increased, but it's not necessary, higher than rank 4 is not recommendable. That goes for [[Skill - Obsidian Skin|Obsidian Skin]] as well, higher than rank 3 is not advisable.&lt;br /&gt;
&lt;br /&gt;
If your group supports you with sufficient mana, you can also increase [[Skill - Battle Cry|Battle Cry]]. Thereby you lower your opponents attack, which is the same as a higher parry.&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
Chestplate of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Bracers of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Splints of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Improved orcish boots of dexterity (Attention! Orcish armor gives mali to social and magic parry)&lt;br /&gt;
&lt;br /&gt;
Gloves of dexterity&lt;br /&gt;
&lt;br /&gt;
Breastplate of Anon&lt;br /&gt;
&lt;br /&gt;
Kromms Helm&lt;br /&gt;
&lt;br /&gt;
Basicly all items that add agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Groucho-Marx-Mask&lt;br /&gt;
&lt;br /&gt;
Boots of agility&lt;br /&gt;
&lt;br /&gt;
Items of vitality&lt;br /&gt;
&lt;br /&gt;
Helions amulet of minor healing or Helions amulet of healing&lt;br /&gt;
&lt;br /&gt;
One sided comb&lt;br /&gt;
&lt;br /&gt;
Concerning medals, you're best suited with the best oak leaf and two shamrocks&lt;br /&gt;
&lt;br /&gt;
A loincloth made of orc skin or buckskin in any variant is highly recommended&lt;br /&gt;
&lt;br /&gt;
Regarding your weapons, observe that they don't have a malus on parry, like e.g. the War Axe.  Instead take a weapon without parry malus, like e.g. the Broad Axe.&lt;br /&gt;
The weapon should have the suffix &amp;quot;of nimbleness&amp;quot; or &amp;quot;of dexterity&amp;quot; and the prefix &amp;quot;quartz&amp;quot;.&lt;br /&gt;
Of course the same is true of swords and crushing weapons, here you'll have a wider variety of choice.&lt;br /&gt;
In the left hand you should carry a shield, a hand axe of dexterity/nimbleness or a brawling item. The shield increases your armor and adds to your ranged defense (Attention! You keep on blocking using DB), while the Brawling item lowers the cost for Brawling and they are available with suffix like &amp;quot;of agility&amp;quot; or &amp;quot;of dexterity&amp;quot; as well, e.g. cloth strips of agility. The hand axe provides bonus on attributes as well.&lt;br /&gt;
If you've chosen one of the dwarven races (more later on), you have the ability to use minerals. Recommendable are small gwindle, small topaz and small elbait, later on the large variants of course.&lt;br /&gt;
&lt;br /&gt;
===The Thrower===&lt;br /&gt;
====Description====&lt;br /&gt;
Basicly there are 2 ways to play a throwing weapons Barb. A defensive one, especially suited for the first 10 levels and an offensive one that is more useful in the later levels.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* Ranged attacks, where most monsters and heroes, except archer etc. have a significantly lower parry against&lt;br /&gt;
* You can without reskilling deliver cutting, piercing and crushing damage. No other skill can do that!&lt;br /&gt;
* Choose your target freely &lt;br /&gt;
* High initiative&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Disadvantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* Less HP in comparison to other Barbarians, conditioned by choice of race and attributes&lt;br /&gt;
* Less damage in comparison to other Barbarians, at least until you get the gift of deadly precision (throwing weapons)&lt;br /&gt;
* Less possibilities to push the own attack and defense&lt;br /&gt;
* No mass-attacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every class can be played with every race, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
&lt;br /&gt;
Dexterity &amp;lt;&amp;lt;&amp;lt; very high, it's a primary attribute&lt;br /&gt;
&lt;br /&gt;
Agility &amp;lt;&amp;lt;&amp;lt; pretty high as well, it's a secondary attribute and increases initiative&lt;br /&gt;
&lt;br /&gt;
Willpower &amp;lt;&amp;lt;&amp;lt; pretty high, gives you the needed mana&lt;br /&gt;
&lt;br /&gt;
Strength &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
&lt;br /&gt;
Constitution &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
&lt;br /&gt;
Perception &amp;lt;&amp;lt;&amp;lt; increase a bit for intiative (secondary)&lt;br /&gt;
&lt;br /&gt;
Intelligence &amp;lt;&amp;lt;&amp;lt; increase a bit for more mana&lt;br /&gt;
&lt;br /&gt;
Remaining &amp;lt;&amp;lt;&amp;lt; for item requirements&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons &amp;lt;&amp;lt;&amp;lt; pretty high&lt;br /&gt;
Dodge Blow &amp;lt;&amp;lt;&amp;lt; so high that you don't get hit&lt;br /&gt;
Dodge Missile &amp;lt;&amp;lt;&amp;lt; so high that you don't get hit&lt;br /&gt;
Oxen Stubbornness &amp;lt;&amp;lt;&amp;lt; later rank 10 is recommended&lt;br /&gt;
Magic Resistance &amp;lt;&amp;lt;&amp;lt; later rank 10 is recommended&lt;br /&gt;
Strength of the bear &amp;lt;&amp;lt;&amp;lt; increase in steps of 2&lt;br /&gt;
Burst of Speed &amp;lt;&amp;lt;&amp;lt; increase in steps of 2, use in preround&lt;br /&gt;
Berserker &amp;lt;&amp;lt;&amp;lt; increase and use for better initiative&lt;br /&gt;
Reaction &amp;lt;&amp;lt;&amp;lt; increase to rank 9 to get an additional action&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
Chestplate of Barbroxu (rune of agility)&lt;br /&gt;
Bracers of Barbroxu (rune of agility)&lt;br /&gt;
Splints of Barbroxu (rune of agility)&lt;br /&gt;
? Klingenspringer-Faltenrock&lt;br /&gt;
Gloves of Dexterity&lt;br /&gt;
Chestplate of Anon&lt;br /&gt;
Kromms Helm&lt;br /&gt;
Tanaras bandana&lt;br /&gt;
Boots of agility&lt;br /&gt;
In general, all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Equip a one handed axe (broad axe, dwarven axe) of nimbleness in your right hand. Important is that it doesn't have any malus on parrying. In your left hand a hand axe of nimbleness is recommended.&lt;br /&gt;
&lt;br /&gt;
?? Items ... des meisterlichen Messerwerfers wie z.B. Guter Talisman des meisterlichen Messerwerfers&lt;br /&gt;
&lt;br /&gt;
===The Rager===&lt;br /&gt;
====Description====&lt;br /&gt;
&lt;br /&gt;
The rage barbarian has above all one: a lot of actions.&lt;br /&gt;
He attacks only with Axemanship and so he is doing a lot of damage with every hit. Raging Boar works in the preround and gives him even more actions. You should wear only as much rage items as your support can counter the deduction of hitpoints, so if you run out of hitpoints, better take off one or two items. Because Raging Boar lowers your attack and defense parries, you shouldn`t even bother spending some points in them, better stand in the center or back.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * many actions&lt;br /&gt;
    * extremely high damage to a single opponent&lt;br /&gt;
    * parries can be resetted and more experiences for other skills&lt;br /&gt;
    * good duel abilities&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * needs intensive support&lt;br /&gt;
    * no parry&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every race can be played with every race, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Dexterity:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |pretty high as well, primary for melee parry, secondary for attack.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Agility:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |very high, primary for attack, range parry, initiative, secondary for melee parry.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Perception:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |increase for more damage, secondary for initiative and range parry.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Strength:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |hitpoints and damage (secondary attribute).&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Constitution:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP and item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Remaining:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
Note - if it costs less than primary roll attributes, you should raise the secondary ones 2 times, so the roll gain is the same.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Throwing Weapons|Throwing Weapons]]&lt;br /&gt;
 |your main attack skill&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Blow|Dodge Blow]]&lt;br /&gt;
 |high enough so you won't get hit&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Missile|Dodge Missile]]&lt;br /&gt;
 |high enough so you won't get hit&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Magic Resistance|Magic Resistance]]&lt;br /&gt;
 |later goal should be about rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Oxen Stubbornness|Oxen Stubbornness]]&lt;br /&gt;
 |later goal should be about rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Strength of the bear|Strength of the bear]]&lt;br /&gt;
 |increase in steps of 2&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Burst of Speed|Burst of Speed]]&lt;br /&gt;
 |increase in steps of 2, use in preround.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Berserker|Berserker]]&lt;br /&gt;
 |increase and use for better initiative.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Reaction|Reaction]]&lt;br /&gt;
 |increase to rank 9 to get an additional action.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
Chestplate of Barbroxu (rune of agility)&lt;br /&gt;
Bracers of Barbroxu (rune of agility)&lt;br /&gt;
Splints of Barbroxu (rune of agility)&lt;br /&gt;
? Klingenspringer-Faltenrock&lt;br /&gt;
Gloves of Dexterity&lt;br /&gt;
Chestplate of Anon&lt;br /&gt;
Kromms Helm&lt;br /&gt;
Tanaras bandana&lt;br /&gt;
Boots of agility&lt;br /&gt;
In general, all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Equip a one handed axe (broad axe, dwarven axe) of nimbleness in your right hand. Important is that it doesn't have any malus on parrying. In your left hand a hand axe of nimbleness is recommended.&lt;br /&gt;
&lt;br /&gt;
?? Items ... des meisterlichen Messerwerfers wie z.B. Guter Talisman des meisterlichen Messerwerfers&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons:&lt;br /&gt;
&lt;br /&gt;
Discus &amp;amp; throwing axes belong to the best throwing weapons, whereas the discus is the better one of the two.&lt;br /&gt;
Later on, one should put the ? Klingenspeer into the pocket.&lt;br /&gt;
&lt;br /&gt;
A bola is useful as well, 'cause of the mali on the enemies which effect them at once. Especially the bola of accuracy is advisable.&lt;br /&gt;
&lt;br /&gt;
Uniques:&lt;br /&gt;
? Hariettas Wurfaxt der Zauberbannung&lt;br /&gt;
? Eisklinge des MeuchelmÃ¶rders&lt;br /&gt;
&lt;br /&gt;
Both have high damage and mali for the enemy, whereas hariettas mali are only interesting for mages. Both have high fame requirements though.&lt;br /&gt;
&lt;br /&gt;
As belt you should wear your trusted loincloth, e.g. good loincloth (orc skin)&lt;br /&gt;
&lt;br /&gt;
Rings of dexterity, strength, agility and perception (or others) are always a good thing to have, the higher the bonus the better.&lt;br /&gt;
&lt;br /&gt;
Around your neck a Helions amulet of minor healing is recommended, or in case of lack of mana a Helion of regeneration. Later on, the bigger variants are getting interesting.&lt;br /&gt;
&lt;br /&gt;
===The Roundhouse===&lt;br /&gt;
====Description====&lt;br /&gt;
&lt;br /&gt;
In general there are three main ways:&lt;br /&gt;
&lt;br /&gt;
1. Roundhouse with standard two actions (plus possible boni from items without mali) - only useful if you lack mana or you are a blocker actually. Because of the same primary attributes quite achievable.&lt;br /&gt;
&lt;br /&gt;
2. Roundhouse in combination with a Rager, by items with the curse of rage (e.g. leather bracers with the curse of rage). That grants you many actions, but permanent mali on parries and negative hitpoints regeneration as well. The requirements of willpower don't hurt, 'cause willpower increases mana and damage.&lt;br /&gt;
&lt;br /&gt;
3. Roundhouse with many actions by Raging Boar, principally like the 2nd, without the negative hitpoints regeneration. The mali on parries can be circumvented if required, by just not using Raging Boar. Beware: very mana intensive, but it's absolutely possible to get six actions and to maintain that during the whole dungeon, with only some dropouts.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
Advantage:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * attack many opponents at once&lt;br /&gt;
    * inexpensive change of damage types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * needs a lot of support&lt;br /&gt;
    * useless in duels&lt;br /&gt;
    * less damage without support&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every race can be played with every racce, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
&lt;br /&gt;
Dexterity &amp;lt;&amp;lt;&amp;lt; very high, it's a primary attribute&lt;br /&gt;
Agility &amp;lt;&amp;lt;&amp;lt; pretty high as well, it's a secondary attribute and increases initiative&lt;br /&gt;
Willpower &amp;lt;&amp;lt;&amp;lt; pretty high, gives you the needed mana&lt;br /&gt;
Strength &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
Constitution &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
Perception &amp;lt;&amp;lt;&amp;lt; increase a bit for intiative (secondary)&lt;br /&gt;
Intelligence &amp;lt;&amp;lt;&amp;lt; increase a bit for more mana&lt;br /&gt;
Remaining &amp;lt;&amp;lt;&amp;lt; for item requirements&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Roundhouse &amp;lt;&amp;lt;&amp;lt; as high as your mana support can maintain&lt;br /&gt;
Double Strike &amp;lt;&amp;lt;&amp;lt; increase in steps of 4, increases Roundhouse&lt;br /&gt;
possibly Raging Boar &amp;lt;&amp;lt;&amp;lt; raise to rank 1, 10 or 20&lt;br /&gt;
and the actual weapon skill to fulfill item requirements&lt;br /&gt;
Parries (Dodge Blow, Dodge Missile) are an issue for disputes. With items of rage it's pretty pointless skilling these, with Raging Boar you should have them up to an acceptable rank. The other parries like Oxen Stubbornness and Magic Resistance should be skilled by all means, rank 10 is advisable on the long run.&lt;br /&gt;
&lt;br /&gt;
Supporting skills are:&lt;br /&gt;
Throwing Weapons&lt;br /&gt;
Battle Cry&lt;br /&gt;
Berserker&lt;br /&gt;
Feint or Feign Attack&lt;br /&gt;
&lt;br /&gt;
Useful are as well:&lt;br /&gt;
Mystic&lt;br /&gt;
Trollblood&lt;br /&gt;
(restricted to several races)&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
chestplate of Barbroxu (rune of dexterity)&lt;br /&gt;
bracers of Barbroxu (rune of dexterity)&lt;br /&gt;
splints of Barbroxu (rune of dexterity)&lt;br /&gt;
chestplate of Barbroxu (rune of agility)&lt;br /&gt;
bracers of Barbroxu (rune of agility)&lt;br /&gt;
splints of Barbroxu (rune of agility)&lt;br /&gt;
improved orcish boots of dexterity (beware, orcish armor has mali on social and magic parry)&lt;br /&gt;
gloves of dexterity&lt;br /&gt;
chestplate of Anon&lt;br /&gt;
Kromms helm&lt;br /&gt;
boots of speed&lt;br /&gt;
basically all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Items with mana regeneration:&lt;br /&gt;
&lt;br /&gt;
loincloth (linen) in every variation&lt;br /&gt;
bronze bracers of Moak&lt;br /&gt;
Helions amulet of minor regeneration &amp;amp; Helions amulet of greater regeneration&lt;br /&gt;
? Smaragdsplitter-Sachen&lt;br /&gt;
? Steinstatue der Schlange&lt;br /&gt;
perfect magical items, e.g. perfect talisman of battle cry&lt;br /&gt;
? Orden der Schlacht bei Kargash Peak&lt;br /&gt;
warpaint of Barbroxu (red)&lt;br /&gt;
weapons with the prefix &amp;quot;amethyst&amp;quot;, e.g. amethyst hand axe in the left hand and a amethyst broad axe in your right hand. Of course all variations are possible, important is the prefix &amp;quot;amethyst&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==FAQ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks to &amp;quot;Grom Hellscream&amp;quot; from Aberon, who put together this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
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		<author><name>Brain</name></author>
		
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&lt;div&gt;[[Compendium - Classes and Races|Classes and Races]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The shaman is a magic user that has studied some of the nature arts. Their abilities are often mistaken for black magic, but some would still question their practices.&lt;br /&gt;
The shaman also have a deep connection to nature and are often accompanied by a life-long animal companion. Their connection to this animal is reinforced over the years to ensure their survival.&lt;br /&gt;
&lt;br /&gt;
===Playing difficulty===&lt;br /&gt;
appropriate for experienced players, as well as players who enjoy a challenge.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
The shaman is a very versatile hero class. This is due to the different animal totems or avatars that a shaman can follow: the eagle, the bear or the snake. Away from this, there are several ways to combine skills. How you play your shaman in detail always depends on the respective group and your own preferences. The great versatility of the shaman is not only its attractiveness, but also its difficulty, hence it turns out that this class of hero is more suitable for experienced and demanding players.&lt;br /&gt;
&lt;br /&gt;
==Facts about the class==&lt;br /&gt;
===Class Bonuses===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |  &lt;br /&gt;
 |-&lt;br /&gt;
 |[[Strength]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Charisma]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Agility]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Willpower]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +1 &amp;lt;/font&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Manapoints]]&lt;br /&gt;
 | &amp;lt;font color=&amp;quot;limegreen&amp;quot;&amp;gt; +10% &amp;lt;/font&amp;gt;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
===List of Skills===&lt;br /&gt;
'''Attack Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Palm Claw Strike|Palm Claw Strike]] (primary skill; available as of level 1)&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Skill - Use Staves|Use Staves]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Blowpipe|Blowpipe]] (primary skill; available as of level 3)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Knife Combat|Knife Combat]] (secondary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Hail|Hail]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Hail and Sleet|Hail and Sleet]] (secondary skill; available as of level 11)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Bear Paw Maul|Bear Paw Maul]] (secondary skill; available as of level 15)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Advanced Blowpipe|Advanced Blowpipe]] (primary skill; available as of level 18)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Degradation Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Call of the Hyena|Call of the Hyena]] (secondary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Gaze of the Cobra|Gaze of the Cobra]] (secondary skill; available as of level 9)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Laugh of the Hyena|Laugh of the Hyena]] (secondary skill; available as of level 10)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Amulet of Weakness|Amulet of Weakness]] (exceptional skill; available as of level 14)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Parry Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Dodge Blow|Dodge Blow]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Resist Magic|Resist Magic]] (secondary skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Dodge Missile|Dodge Missile]] (secondary skill; available as of level 12)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Iron Will|Iron Will]] (secondary skill; available as of level 19)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Improvement Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink|Drink]] (secondary skill; available as of level 2)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Reaction|Reaction]] (secondary skill; available as of level 3)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Wood|Toughness of Wood]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Stone|Toughness of Stone]] (primary skill; available as of level 4)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Raging Boar|Raging Boar]] (primary skill; available as of level 6)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Smash|Smash]] (secondary skill; available as of level 7)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Change of Tactics|Change of Tactics]] (secondary skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Amulet of Power|Amulet of Power]] (exceptional skill; available as of level 8)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Toughness of Ice|Toughness of Ice]] (primary skill; available as of level 9)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Feign Attack|Feign Attack]] (exceptional skill; available as of level 10)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Acrobatics|Acrobatics]] (exceptional skill; available as of level 11)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Skin of wood|Skin of wood]] (secondary skill; available as of level 12)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Stoneskin|Stoneskin]] (secondary skill; available as of level 15)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Strength of the bear|Strength of the bear]] (exceptional skill; available as of level 16)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Iron Skin|Iron Skin]] (secondary skill; available as of level 17)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Obsidian Skin|Obsidian Skin]] (exceptional skill; available as of level 18)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Troll toughness|Troll toughness]] (exceptional skill; available as of level 19)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Resist Poison|Resist Poison]] (exceptional skill; available as of level 21)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Burst of Speed|Burst of Speed]] (exceptional skill; available as of level 22)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - War dance|War dance]] (secondary skill; available as of level 24)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Healing Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink Healing Potion|Drink Healing Potion]] (exceptional skill; available as of level 1)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Drink Mana Potion|Drink Mana Potion]] (exceptional skill; available as of level 1)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Initiative Skills'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Berserker|Berserker]] (exceptional skill; available as of level 6)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
====Master of the herd====&lt;br /&gt;
The protectors of the herd protects their people. Their defense seems nearly supernatural and most throwing weapons become deadly projectiles in their hands.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Steadfast|Talent: Steadfast]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Deadly Precision (throwing weapons)|Talent: Deadly Precision (throwing weapons)]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Planning|Talent: Planning]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Warrior of Barbroxu====&lt;br /&gt;
A Warrior of Barbroxu cherishes their weapon above all other earthly goods. Only through battle can they quench their anger and grow in reputation. No one stands in the way of one of these warriors willingly.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Choleric|Talent: Choleric]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Musclebound|Talent: Musclebound]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Axe Master|Talent: Axe Master]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Embodiment of Vitality====&lt;br /&gt;
Over the years, this barbarian has become the Embodiment of Vitality. Their movement is so agile that others among them are often amazed and unable to imitate them. Their wounds heal faster and their commanding presence has been known to cause enemies to flee at the mere sight of them.&lt;br /&gt;
&lt;br /&gt;
[[Skill - Talent: Clown|Talent: Clown]] (available as of level 23)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Enrapture|Talent: Enrapture]] (available as of level 26)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Skill - Talent: Blademaster|Talent: Blademaster]] (available as of level 29)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Main class orientations==&lt;br /&gt;
This is supposed to be a guide, that separates the Barbarian into the four main ways of playing and explains where to pay special attention to. It's not meant to be the ultimate guide or the one and only way to play a Barbarian, depending on the group you are in other things may be important! A mixture of the four ways is just as possible.&lt;br /&gt;
&lt;br /&gt;
'''There is no wrong way, just another, and all can be successful.'''&lt;br /&gt;
&lt;br /&gt;
===The Tank===&lt;br /&gt;
A tank is the backbone of his group. If he falls, normally the whole group falls.&lt;br /&gt;
So your primary goal is to keep standing on your feet by all means. The group must provide sufficient healing and pushes that increase the parries.&lt;br /&gt;
&lt;br /&gt;
===The Thrower===&lt;br /&gt;
&lt;br /&gt;
Basicly there are 2 ways to play a throwing weapons Barb. A defensive one, especially suited for the first 10 levels and an offensive one that is more useful in the later levels.&lt;br /&gt;
&lt;br /&gt;
===The Rager===&lt;br /&gt;
&lt;br /&gt;
A rage barbarian can contribute, if good skilled, a large part to the successful existence of a group. He is great in dealing extremely high damage, but has no acceptable parry and depends on his group, since it must support him with healing and a little mana. But he is also a very fearsome opponent in duels, since he is able to defeat many of his duel opponents by his number of actions within the first or second round.&lt;br /&gt;
&lt;br /&gt;
===The Roundhouse===&lt;br /&gt;
&lt;br /&gt;
A Barbarian using Roundhouse has a huge potential, but also needs a lot of support and can only be successful with the appropriate group. He is capable of attacking many opponents at at once and, with the proper support, deal a lot of damage. For duels he is totally useless though, just because of his dependence on support. The advantage of Roundhouse is, you can do different types of damage quite inexpensive, 'cause axes, swords, crushing weapons as well as polearms can be used with this skill. You only have to fulfill the requirements for that weapon.&lt;br /&gt;
&lt;br /&gt;
==Detailed information on the orientations==&lt;br /&gt;
===The Tank===&lt;br /&gt;
====Description====&lt;br /&gt;
A tank is the backbone of his group. If he falls, normally the whole group falls.&lt;br /&gt;
So your primary goal is to keep standing on your feet by all means. The group must provide sufficient healing and pushes that increase the parries.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
 |  &lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Melee defense (Dodge Blow):&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Dexterity + Agility + 2 x Dodge Blow&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Ranged defense (Dodge Missile)&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Agility + Perception + 2 x Dodge Missile&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Magic defense (Magic Resistance):&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Willpower + Intelligence + 2 x Magic Resistance&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Social defense (Oxen Stubbornness:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |2 x Willpower + Charisma + 2 x Oxen Stubbornness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Be aware that parries for magic and social attacks are not available before level 19 and 20 and they are exceptional skills, so they get expensive fast. Without support from the group one will not really be able to block in those disciplines. Though the parry for ranged combat is only a secondary skill, it's possible to make a decent throw with the help of attributes.&lt;br /&gt;
&lt;br /&gt;
As a matter of principle... if you don't accomplish to parry an attack, you should manage to stay in a range where you have enough armour to get over it, which means to avoid good and critical hits. The group should definitly support you concerning social parries. Here it doesn't matter how the enemy hits you, once he hits you, the mali are upon you, which means a deduction of parry in most cases.&lt;br /&gt;
As blocker you should also have a lot of healthpoints, in case you get hit several times in a row. If a parry skill isn't available, the [[Combat System - Parry Attacks|standard parry]] is used.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* you protect the group&lt;br /&gt;
* not too timeconsuming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Disadvantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* hardly any offensive capabilities&lt;br /&gt;
* you have to take many blows, your equipment as well...&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every class can be played with every race, but some races are better suited for a Tank than others.&lt;br /&gt;
&lt;br /&gt;
=====Mag-Mor Elf=====&lt;br /&gt;
&lt;br /&gt;
* melee +1 +20% of level &amp;lt;&amp;lt;&amp;lt; not really important, but nice to have&lt;br /&gt;
* no mali on parry  &amp;lt;&amp;lt;&amp;lt; is always a good thing&lt;br /&gt;
* bonus on agility and perception &amp;lt;&amp;lt;&amp;lt; improves melee and range parry&lt;br /&gt;
* Perfect Sight &amp;lt;&amp;lt;&amp;lt; gives +1 perception at rank 6&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
&lt;br /&gt;
* malus on constitution and hitpoints(-10%) &amp;lt;&amp;lt;&amp;lt; typical elf, low hitpoints&lt;br /&gt;
&lt;br /&gt;
=====Hill-Dwarves=====&lt;br /&gt;
&lt;br /&gt;
* bonus on strength and constitution &amp;lt;&amp;lt;&amp;lt; more hitpoints, always good&lt;br /&gt;
* hitpoints +5% &amp;lt;&amp;lt;&amp;lt; even more hitpoints&lt;br /&gt;
* malus on agility &amp;lt;&amp;lt;&amp;lt; worsens melee and range parry&lt;br /&gt;
* ranged combat +1+20% of level &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; improves magic parry&lt;br /&gt;
* Health &amp;lt;&amp;lt;&amp;lt; improves disease parry&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
* Toughness &amp;lt;&amp;lt;&amp;lt; more hitpoints&lt;br /&gt;
* Mineralogy &amp;lt;&amp;lt;&amp;lt; more pushes by minerals&lt;br /&gt;
&lt;br /&gt;
=====Mountain-Dwarves=====&lt;br /&gt;
&lt;br /&gt;
* bonus on willpower &amp;lt;&amp;lt;&amp;lt; increases magic and social parry&lt;br /&gt;
* bonus on constitution and hitpoints(+5%) &amp;lt;&amp;lt;&amp;lt; bonus on hitpoints, disease&lt;br /&gt;
* malus on charisma &amp;lt;&amp;lt;&amp;lt; lowers social parry, more difficult to wear helions&lt;br /&gt;
* ranged +1+20% of level &amp;lt;&amp;lt;&amp;lt; increases range parry&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; increases magic parry&lt;br /&gt;
* Trollblood &amp;lt;&amp;lt;&amp;lt; increase in steps of 3, adds to hitpoint regeneration&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Toughness &amp;lt;&amp;lt;&amp;lt; increases hitpoints&lt;br /&gt;
* Naturalist &amp;lt;&amp;lt;&amp;lt; improves nature parry&lt;br /&gt;
* Mineralogy &amp;lt;&amp;lt;&amp;lt; more pushes by minerals&lt;br /&gt;
&lt;br /&gt;
=====Halfling=====&lt;br /&gt;
* bonus on dexterity and charisma &amp;lt;&amp;lt;&amp;lt; increases melee and social parry&lt;br /&gt;
* malus on strength and hitpoints(-5%)&amp;lt;&amp;lt;&amp;lt; less hitpoints&lt;br /&gt;
* ranged combat +2+25% of level &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* magic +1+20% of level &amp;lt;&amp;lt;&amp;lt; improves magic parry&lt;br /&gt;
* social -2-25% of level &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Health &amp;lt;&amp;lt;&amp;lt; improves disease parry&lt;br /&gt;
* Sixth Sense &amp;lt;&amp;lt;&amp;lt; improves trap parry&lt;br /&gt;
* Undertall &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
&lt;br /&gt;
=====Halfling=====&lt;br /&gt;
&lt;br /&gt;
* bonus on strength and intelligence &amp;lt;&amp;lt;&amp;lt; strength increases hitpoints&lt;br /&gt;
* malus on perception &amp;lt;&amp;lt;&amp;lt; lowers range parry&lt;br /&gt;
* malus on hitpoints(-5%) &amp;lt;&amp;lt;&amp;lt; less hitpoints&lt;br /&gt;
* magic +2+25% of level &amp;lt;&amp;lt;&amp;lt; increases magic parry&lt;br /&gt;
* ranged combat +1+20% of level &amp;lt;&amp;lt;&amp;lt; increases range parry&lt;br /&gt;
* melee -1-20% of level &amp;lt;&amp;lt;&amp;lt; lowers close combat parry, can be compensated&lt;br /&gt;
* Indifference &amp;lt;&amp;lt;&amp;lt; improves social parry&lt;br /&gt;
* Naturalist &amp;lt;&amp;lt;&amp;lt; improves nature parry&lt;br /&gt;
* Undertall &amp;lt;&amp;lt;&amp;lt; improves range parry&lt;br /&gt;
* Stubborn &amp;lt;&amp;lt;&amp;lt; improves magic and social parry&lt;br /&gt;
* Blessing of Fire &amp;lt;&amp;lt;&amp;lt; using that increases dexterity, agility and melee parry, but you'll lose some hitpoints, though that shouldn't matter much (needs expendables)&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Strength:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP and requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Constitution:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP, disease defense and requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Intelligence:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Dexterity:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |most important Attribute for melee defense.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Charisma:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Agility:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |main attribute for ranged defense, second attribute for melee defense. Possibly skill even higher than Dexterity.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Perception:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |secondary attribute for ranged defense.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Willpower:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for social and magical defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note - if it costs less than primary roll attributes, you should raise the secondary ones 2 times, so the roll gain is the same.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Blow|Dodge Blow]]&lt;br /&gt;
 |as high that you won't get hit (consider attribute costs)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Missile|Dodge Missile]]&lt;br /&gt;
 |as high as possible (consider attribute costs)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Magic Resistance|Magic Resistance]]&lt;br /&gt;
 |later goal should be at least rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Oxen Stubbornness|Oxen Stubbornness]]&lt;br /&gt;
 |later goal should be at least rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Brawling|Brawling]]&lt;br /&gt;
 |increase to 6, when Dodge Blow is at rank 13&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Axemanship|Axemanship]]&lt;br /&gt;
 |increase for item requirements (Same with [[Skill - Crushing Weapons|Crushing Weapons]] or [[Skill - Swordsmanship|Swordsmanship]] depending on the weapons you use)&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Acrobatics|Acrobatics]]&lt;br /&gt;
 |at least rank 1 (rank 10 is advisable later on, when costs for DB and DM are too high), but better rank 4 or rank 8 and use it in preliminary round&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Eagle-Eye|Eagle-Eye]]&lt;br /&gt;
 |perception boost.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Use Throwing Weapons|Use Throwing Weapons]]&lt;br /&gt;
 |nice additional debuff with poisoned weapons.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Reaction|Reaction]]&lt;br /&gt;
 |for additional actions.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skill - Skin of wood|Skin of wood]], [[Skill - Stoneskin|Stoneskin]], [[Skill - Ironskin|Ironskin]] may be increased, but it's not necessary, higher than rank 4 is not recommendable. That goes for [[Skill - Obsidian Skin|Obsidian Skin]] as well, higher than rank 3 is not advisable.&lt;br /&gt;
&lt;br /&gt;
If your group supports you with sufficient mana, you can also increase [[Skill - Battle Cry|Battle Cry]]. Thereby you lower your opponents attack, which is the same as a higher parry.&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
Chestplate of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Bracers of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Splints of Barbroxu (rune of evasion)&lt;br /&gt;
&lt;br /&gt;
Improved orcish boots of dexterity (Attention! Orcish armor gives mali to social and magic parry)&lt;br /&gt;
&lt;br /&gt;
Gloves of dexterity&lt;br /&gt;
&lt;br /&gt;
Breastplate of Anon&lt;br /&gt;
&lt;br /&gt;
Kromms Helm&lt;br /&gt;
&lt;br /&gt;
Basicly all items that add agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Groucho-Marx-Mask&lt;br /&gt;
&lt;br /&gt;
Boots of agility&lt;br /&gt;
&lt;br /&gt;
Items of vitality&lt;br /&gt;
&lt;br /&gt;
Helions amulet of minor healing or Helions amulet of healing&lt;br /&gt;
&lt;br /&gt;
One sided comb&lt;br /&gt;
&lt;br /&gt;
Concerning medals, you're best suited with the best oak leaf and two shamrocks&lt;br /&gt;
&lt;br /&gt;
A loincloth made of orc skin or buckskin in any variant is highly recommended&lt;br /&gt;
&lt;br /&gt;
Regarding your weapons, observe that they don't have a malus on parry, like e.g. the War Axe.  Instead take a weapon without parry malus, like e.g. the Broad Axe.&lt;br /&gt;
The weapon should have the suffix &amp;quot;of nimbleness&amp;quot; or &amp;quot;of dexterity&amp;quot; and the prefix &amp;quot;quartz&amp;quot;.&lt;br /&gt;
Of course the same is true of swords and crushing weapons, here you'll have a wider variety of choice.&lt;br /&gt;
In the left hand you should carry a shield, a hand axe of dexterity/nimbleness or a brawling item. The shield increases your armor and adds to your ranged defense (Attention! You keep on blocking using DB), while the Brawling item lowers the cost for Brawling and they are available with suffix like &amp;quot;of agility&amp;quot; or &amp;quot;of dexterity&amp;quot; as well, e.g. cloth strips of agility. The hand axe provides bonus on attributes as well.&lt;br /&gt;
If you've chosen one of the dwarven races (more later on), you have the ability to use minerals. Recommendable are small gwindle, small topaz and small elbait, later on the large variants of course.&lt;br /&gt;
&lt;br /&gt;
===The Thrower===&lt;br /&gt;
====Description====&lt;br /&gt;
Basicly there are 2 ways to play a throwing weapons Barb. A defensive one, especially suited for the first 10 levels and an offensive one that is more useful in the later levels.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* Ranged attacks, where most monsters and heroes, except archer etc. have a significantly lower parry against&lt;br /&gt;
* You can without reskilling deliver cutting, piercing and crushing damage. No other skill can do that!&lt;br /&gt;
* Choose your target freely &lt;br /&gt;
* High initiative&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Disadvantages:&amp;lt;/u&amp;gt;&lt;br /&gt;
* Less HP in comparison to other Barbarians, conditioned by choice of race and attributes&lt;br /&gt;
* Less damage in comparison to other Barbarians, at least until you get the gift of deadly precision (throwing weapons)&lt;br /&gt;
* Less possibilities to push the own attack and defense&lt;br /&gt;
* No mass-attacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every class can be played with every race, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
&lt;br /&gt;
Dexterity &amp;lt;&amp;lt;&amp;lt; very high, it's a primary attribute&lt;br /&gt;
&lt;br /&gt;
Agility &amp;lt;&amp;lt;&amp;lt; pretty high as well, it's a secondary attribute and increases initiative&lt;br /&gt;
&lt;br /&gt;
Willpower &amp;lt;&amp;lt;&amp;lt; pretty high, gives you the needed mana&lt;br /&gt;
&lt;br /&gt;
Strength &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
&lt;br /&gt;
Constitution &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
&lt;br /&gt;
Perception &amp;lt;&amp;lt;&amp;lt; increase a bit for intiative (secondary)&lt;br /&gt;
&lt;br /&gt;
Intelligence &amp;lt;&amp;lt;&amp;lt; increase a bit for more mana&lt;br /&gt;
&lt;br /&gt;
Remaining &amp;lt;&amp;lt;&amp;lt; for item requirements&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons &amp;lt;&amp;lt;&amp;lt; pretty high&lt;br /&gt;
Dodge Blow &amp;lt;&amp;lt;&amp;lt; so high that you don't get hit&lt;br /&gt;
Dodge Missile &amp;lt;&amp;lt;&amp;lt; so high that you don't get hit&lt;br /&gt;
Oxen Stubbornness &amp;lt;&amp;lt;&amp;lt; later rank 10 is recommended&lt;br /&gt;
Magic Resistance &amp;lt;&amp;lt;&amp;lt; later rank 10 is recommended&lt;br /&gt;
Strength of the bear &amp;lt;&amp;lt;&amp;lt; increase in steps of 2&lt;br /&gt;
Burst of Speed &amp;lt;&amp;lt;&amp;lt; increase in steps of 2, use in preround&lt;br /&gt;
Berserker &amp;lt;&amp;lt;&amp;lt; increase and use for better initiative&lt;br /&gt;
Reaction &amp;lt;&amp;lt;&amp;lt; increase to rank 9 to get an additional action&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
Chestplate of Barbroxu (rune of agility)&lt;br /&gt;
Bracers of Barbroxu (rune of agility)&lt;br /&gt;
Splints of Barbroxu (rune of agility)&lt;br /&gt;
? Klingenspringer-Faltenrock&lt;br /&gt;
Gloves of Dexterity&lt;br /&gt;
Chestplate of Anon&lt;br /&gt;
Kromms Helm&lt;br /&gt;
Tanaras bandana&lt;br /&gt;
Boots of agility&lt;br /&gt;
In general, all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Equip a one handed axe (broad axe, dwarven axe) of nimbleness in your right hand. Important is that it doesn't have any malus on parrying. In your left hand a hand axe of nimbleness is recommended.&lt;br /&gt;
&lt;br /&gt;
?? Items ... des meisterlichen Messerwerfers wie z.B. Guter Talisman des meisterlichen Messerwerfers&lt;br /&gt;
&lt;br /&gt;
===The Rager===&lt;br /&gt;
====Description====&lt;br /&gt;
&lt;br /&gt;
The rage barbarian has above all one: a lot of actions.&lt;br /&gt;
He attacks only with Axemanship and so he is doing a lot of damage with every hit. Raging Boar works in the preround and gives him even more actions. You should wear only as much rage items as your support can counter the deduction of hitpoints, so if you run out of hitpoints, better take off one or two items. Because Raging Boar lowers your attack and defense parries, you shouldn`t even bother spending some points in them, better stand in the center or back.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * many actions&lt;br /&gt;
    * extremely high damage to a single opponent&lt;br /&gt;
    * parries can be resetted and more experiences for other skills&lt;br /&gt;
    * good duel abilities&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * needs intensive support&lt;br /&gt;
    * no parry&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every race can be played with every race, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Dexterity:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |pretty high as well, primary for melee parry, secondary for attack.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Agility:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |very high, primary for attack, range parry, initiative, secondary for melee parry.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Perception:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |increase for more damage, secondary for initiative and range parry.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Strength:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |hitpoints and damage (secondary attribute).&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Constitution:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for HP and item requirements.&lt;br /&gt;
 |-&lt;br /&gt;
 |&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Remaining:&amp;lt;/font&amp;gt;&lt;br /&gt;
 |for item requirements.&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
Note - if it costs less than primary roll attributes, you should raise the secondary ones 2 times, so the roll gain is the same.&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{|&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Throwing Weapons|Throwing Weapons]]&lt;br /&gt;
 |your main attack skill&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Blow|Dodge Blow]]&lt;br /&gt;
 |high enough so you won't get hit&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Dodge Missile|Dodge Missile]]&lt;br /&gt;
 |high enough so you won't get hit&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Magic Resistance|Magic Resistance]]&lt;br /&gt;
 |later goal should be about rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Oxen Stubbornness|Oxen Stubbornness]]&lt;br /&gt;
 |later goal should be about rank 10&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Strength of the bear|Strength of the bear]]&lt;br /&gt;
 |increase in steps of 2&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Burst of Speed|Burst of Speed]]&lt;br /&gt;
 |increase in steps of 2, use in preround.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Berserker|Berserker]]&lt;br /&gt;
 |increase and use for better initiative.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[Skill - Reaction|Reaction]]&lt;br /&gt;
 |increase to rank 9 to get an additional action.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
Chestplate of Barbroxu (rune of agility)&lt;br /&gt;
Bracers of Barbroxu (rune of agility)&lt;br /&gt;
Splints of Barbroxu (rune of agility)&lt;br /&gt;
? Klingenspringer-Faltenrock&lt;br /&gt;
Gloves of Dexterity&lt;br /&gt;
Chestplate of Anon&lt;br /&gt;
Kromms Helm&lt;br /&gt;
Tanaras bandana&lt;br /&gt;
Boots of agility&lt;br /&gt;
In general, all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Equip a one handed axe (broad axe, dwarven axe) of nimbleness in your right hand. Important is that it doesn't have any malus on parrying. In your left hand a hand axe of nimbleness is recommended.&lt;br /&gt;
&lt;br /&gt;
?? Items ... des meisterlichen Messerwerfers wie z.B. Guter Talisman des meisterlichen Messerwerfers&lt;br /&gt;
&lt;br /&gt;
Throwing Weapons:&lt;br /&gt;
&lt;br /&gt;
Discus &amp;amp; throwing axes belong to the best throwing weapons, whereas the discus is the better one of the two.&lt;br /&gt;
Later on, one should put the ? Klingenspeer into the pocket.&lt;br /&gt;
&lt;br /&gt;
A bola is useful as well, 'cause of the mali on the enemies which effect them at once. Especially the bola of accuracy is advisable.&lt;br /&gt;
&lt;br /&gt;
Uniques:&lt;br /&gt;
? Hariettas Wurfaxt der Zauberbannung&lt;br /&gt;
? Eisklinge des MeuchelmÃ¶rders&lt;br /&gt;
&lt;br /&gt;
Both have high damage and mali for the enemy, whereas hariettas mali are only interesting for mages. Both have high fame requirements though.&lt;br /&gt;
&lt;br /&gt;
As belt you should wear your trusted loincloth, e.g. good loincloth (orc skin)&lt;br /&gt;
&lt;br /&gt;
Rings of dexterity, strength, agility and perception (or others) are always a good thing to have, the higher the bonus the better.&lt;br /&gt;
&lt;br /&gt;
Around your neck a Helions amulet of minor healing is recommended, or in case of lack of mana a Helion of regeneration. Later on, the bigger variants are getting interesting.&lt;br /&gt;
&lt;br /&gt;
===The Roundhouse===&lt;br /&gt;
====Description====&lt;br /&gt;
&lt;br /&gt;
In general there are three main ways:&lt;br /&gt;
&lt;br /&gt;
1. Roundhouse with standard two actions (plus possible boni from items without mali) - only useful if you lack mana or you are a blocker actually. Because of the same primary attributes quite achievable.&lt;br /&gt;
&lt;br /&gt;
2. Roundhouse in combination with a Rager, by items with the curse of rage (e.g. leather bracers with the curse of rage). That grants you many actions, but permanent mali on parries and negative hitpoints regeneration as well. The requirements of willpower don't hurt, 'cause willpower increases mana and damage.&lt;br /&gt;
&lt;br /&gt;
3. Roundhouse with many actions by Raging Boar, principally like the 2nd, without the negative hitpoints regeneration. The mali on parries can be circumvented if required, by just not using Raging Boar. Beware: very mana intensive, but it's absolutely possible to get six actions and to maintain that during the whole dungeon, with only some dropouts.&lt;br /&gt;
&lt;br /&gt;
====Advantages / Disadvantages====&lt;br /&gt;
&lt;br /&gt;
Advantage:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * attack many opponents at once&lt;br /&gt;
    * inexpensive change of damage types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Disadvantages:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    * needs a lot of support&lt;br /&gt;
    * useless in duels&lt;br /&gt;
    * less damage without support&lt;br /&gt;
&lt;br /&gt;
====Suggested Races====&lt;br /&gt;
Every race can be played with every racce, but some races are better suited for a Support-Hunter than others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
&lt;br /&gt;
Dexterity &amp;lt;&amp;lt;&amp;lt; very high, it's a primary attribute&lt;br /&gt;
Agility &amp;lt;&amp;lt;&amp;lt; pretty high as well, it's a secondary attribute and increases initiative&lt;br /&gt;
Willpower &amp;lt;&amp;lt;&amp;lt; pretty high, gives you the needed mana&lt;br /&gt;
Strength &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
Constitution &amp;lt;&amp;lt;&amp;lt; increase for hitpoints&lt;br /&gt;
Perception &amp;lt;&amp;lt;&amp;lt; increase a bit for intiative (secondary)&lt;br /&gt;
Intelligence &amp;lt;&amp;lt;&amp;lt; increase a bit for more mana&lt;br /&gt;
Remaining &amp;lt;&amp;lt;&amp;lt; for item requirements&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Roundhouse &amp;lt;&amp;lt;&amp;lt; as high as your mana support can maintain&lt;br /&gt;
Double Strike &amp;lt;&amp;lt;&amp;lt; increase in steps of 4, increases Roundhouse&lt;br /&gt;
possibly Raging Boar &amp;lt;&amp;lt;&amp;lt; raise to rank 1, 10 or 20&lt;br /&gt;
and the actual weapon skill to fulfill item requirements&lt;br /&gt;
Parries (Dodge Blow, Dodge Missile) are an issue for disputes. With items of rage it's pretty pointless skilling these, with Raging Boar you should have them up to an acceptable rank. The other parries like Oxen Stubbornness and Magic Resistance should be skilled by all means, rank 10 is advisable on the long run.&lt;br /&gt;
&lt;br /&gt;
Supporting skills are:&lt;br /&gt;
Throwing Weapons&lt;br /&gt;
Battle Cry&lt;br /&gt;
Berserker&lt;br /&gt;
Feint or Feign Attack&lt;br /&gt;
&lt;br /&gt;
Useful are as well:&lt;br /&gt;
Mystic&lt;br /&gt;
Trollblood&lt;br /&gt;
(restricted to several races)&lt;br /&gt;
&lt;br /&gt;
====Talents====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&lt;br /&gt;
chestplate of Barbroxu (rune of dexterity)&lt;br /&gt;
bracers of Barbroxu (rune of dexterity)&lt;br /&gt;
splints of Barbroxu (rune of dexterity)&lt;br /&gt;
chestplate of Barbroxu (rune of agility)&lt;br /&gt;
bracers of Barbroxu (rune of agility)&lt;br /&gt;
splints of Barbroxu (rune of agility)&lt;br /&gt;
improved orcish boots of dexterity (beware, orcish armor has mali on social and magic parry)&lt;br /&gt;
gloves of dexterity&lt;br /&gt;
chestplate of Anon&lt;br /&gt;
Kromms helm&lt;br /&gt;
boots of speed&lt;br /&gt;
basically all items that increase agility and dexterity&lt;br /&gt;
&lt;br /&gt;
Items with mana regeneration:&lt;br /&gt;
&lt;br /&gt;
loincloth (linen) in every variation&lt;br /&gt;
bronze bracers of Moak&lt;br /&gt;
Helions amulet of minor regeneration &amp;amp; Helions amulet of greater regeneration&lt;br /&gt;
? Smaragdsplitter-Sachen&lt;br /&gt;
? Steinstatue der Schlange&lt;br /&gt;
perfect magical items, e.g. perfect talisman of battle cry&lt;br /&gt;
? Orden der Schlacht bei Kargash Peak&lt;br /&gt;
warpaint of Barbroxu (red)&lt;br /&gt;
weapons with the prefix &amp;quot;amethyst&amp;quot;, e.g. amethyst hand axe in the left hand and a amethyst broad axe in your right hand. Of course all variations are possible, important is the prefix &amp;quot;amethyst&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==FAQ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks to &amp;quot;Grom Hellscream&amp;quot; from Aberon, who put together this guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Use_Staves&amp;diff=2206</id>
		<title>Skill - Use Staves</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Use_Staves&amp;diff=2206"/>
		<updated>2022-05-16T02:35:51Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Use Staves|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=This skill allows the character to use all kinds of staves.&lt;br /&gt;
Staves are often the combat weapon of choice for magic users to lean on and rest after their grueling spells and rituals, they can even be a source of energy regeneration. Some are so powerful that even melee attackers have learned to use them as weapons in combat.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=primary skill for: [[Compendium - Classes and Races - Draclin|Draclin]] (min lvl. 1)&amp;lt;br&amp;gt; secondary skill for: [[Compendium - Classes and Races - Alchemist|Alchemist]] (min lvl. 2), [[Compendium - Classes and Races - Gladiator|Gladiator]] (min lvl. 2),  [[Compendium - Classes and Races - Lightbringer|Lightbringer]] (min lvl. 5), [[Compendium - Classes and Races - Mage|Mage]] (min lvl. 1), [[Compendium - Classes and Races - Priest|Priest]] (min lvl. 2), [[Compendium - Classes and Races - Scholar|Scholar]] (min lvl. 3), [[Compendium - Classes and Races - Shaman|Shaman]] (min lvl. 2), [[Compendium - Classes and Races - Star Kinder|Star Kinder]] (min lvl. 2), [[Compendium - Classes and Races - Warlock|Warlock]] (min lvl. 2)|&lt;br /&gt;
type=attack|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=	one enemy|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=staves|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=melee|&lt;br /&gt;
attack=ag,st|&lt;br /&gt;
defense=ag,st|&lt;br /&gt;
damage=st,co|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Close Combat|Close Combat]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-25% (a)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2192</id>
		<title>Compendium - Classes and Races - Tirem Ag</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2192"/>
		<updated>2022-05-06T16:20:15Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Tiram-Ag Elves originate from the islands that bear the same name, and are skilled at navigating the seas. Unlike their relatives from the Mag-Mor islands, they put their efforts into science and white magic. Their healers are legendary, and their mages are feared by all enemies of the light.|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Intelligence| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Charisma| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Spell| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Spell| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 5), [[Skill - Mental Shield|Mental Shield]] (at Lvl. 13), [[Skill - Trance|Trance]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Mag_Mor&amp;diff=2191</id>
		<title>Compendium - Classes and Races - Mag Mor</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Mag_Mor&amp;diff=2191"/>
		<updated>2022-05-06T16:19:17Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Mag-Mor Elves originate from the islands that bear the same name, and are extraordinary sailors. They travel regularly to the lands of Ezantohs to visit and to trade.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Constitution| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Agility| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Manapoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Ranged| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Silent Movement|Silent Movement]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 13), [[Skill - Natural Shield|Natural Shield]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kerasi&amp;diff=2190</id>
		<title>Compendium - Classes and Races - Kerasi</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kerasi&amp;diff=2190"/>
		<updated>2022-05-06T16:18:38Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=This race seems to have evolved from humans, but over the generations, their bodies were subject to severe weather of the mountainous regions, and began to adapt. They are about as tall as dwarfs, but have a more slender, and powerful appearance. They live in small families in the icy plains and caves in the Kargash Mountains, searching for food and lost treasures. Every now and then one becomes adventurous enough to leave the Kargash area and journeys into the plains below.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Consitution| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Agility| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Melee| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Inner Strength|Inner Strength]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Bottoms up!|Bottoms up!]] (at Lvl. 13), [[Skill - Insult|Insult]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Borderlander&amp;diff=2189</id>
		<title>Compendium - Classes and Races - Borderlander</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Borderlander&amp;diff=2189"/>
		<updated>2022-05-06T16:16:38Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=These folk from the borderlands are raw, but upright.&lt;br /&gt;
&lt;br /&gt;
They come from the kingdoms west of the Kargash-Massive, and are known for their kindly ways.&lt;br /&gt;
&lt;br /&gt;
In the past few years, the situations in this region have stabilized so well that they rarely have armed conflicts.&lt;br /&gt;
&lt;br /&gt;
The cities and the people have a calm atmosphere about them, and the science and marketplace are flourishing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They are open for new ideas and arts. Despite the occasional barbarian clan on the east border of the Kargash range, they are all-in-all a civilized folk.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Perception| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Willpower| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Ranged| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Spell| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Homeopathy|Homeopathy]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Banner Carrier|Banner Carrier]] (at Lvl. 13), [[Skill - Appetite|Appetite]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2188</id>
		<title>Compendium - Classes and Races - Woodlander</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2188"/>
		<updated>2022-05-06T16:15:21Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Woodlanders in the south have made their way through the swamps and jungles of Samarkesh.&lt;br /&gt;
&lt;br /&gt;
They are at home in nature and are less susceptible to disease. They are also very curious and are easy to unnerve.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Dexterity| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Charisma| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Willpower| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Spell| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Story Telling|Story Telling]] (at Lvl. 5), [[Skill - Climb|Climb]] (at Lvl. 13), [[Skill - Earth Dagger|Earth Dagger]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2187</id>
		<title>Compendium - Classes and Races - Woodlander</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2187"/>
		<updated>2022-05-06T16:14:37Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Woodlanders in the south have made their way through the swamps and jungles of Samarkesh.&lt;br /&gt;
&lt;br /&gt;
They are at home in nature and are less susceptible to disease. They are also very curious and are easy to unnerve.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Dexterity| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Charisma| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Willpower| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Spell| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Story Telling|Story Telling]] (at Lvl. 5), [[Skill - Climb|Climb]] (at Lvl. 13), [[Skill - Earth Dagger|Earth Dagger]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2186</id>
		<title>Compendium - Classes and Races - Woodlander</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Woodlander&amp;diff=2186"/>
		<updated>2022-05-06T16:11:53Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Woodlanders in the south have made their way through the swamps and jungles of Samarkesh.&lt;br /&gt;
&lt;br /&gt;
They are at home in nature and are less susceptible to disease. They are also very curious and are easy to unnerve.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Dexterity| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Charisma| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Willpower| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Spell| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Story Telling|Story Telling]] (at Lvl. 5), [[Skill - Climb|Climb]] (at Lvl. 13), [[Skill - Earth Dagger|Earth Dagger]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Earth_Dagger&amp;diff=2185</id>
		<title>Skill - Earth Dagger</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Earth_Dagger&amp;diff=2185"/>
		<updated>2022-05-06T16:07:19Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Earth Dagger|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The Woodlander gathers a small handful of earth or lye and tossed it about in the air in a ritualistic manner...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Earth Dagger|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Woodlander gathers a small handful of earth or lye and tossed it about in the air in a ritualistic manner.&lt;br /&gt;
Once in the air, the earth forms into a dagger shape and inflicts extensive damage to the opponents.&lt;br /&gt;
This is not a common magic, as the opponent is hit with the raw power of nature.&lt;br /&gt;
The forces of nature are very hard to control, so the opponents of this type of magic are usually unable to defend themselves.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Woodlander|Woodlander]] (min lvl. 17)|&lt;br /&gt;
type=attack|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=one enemy|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=nature|&lt;br /&gt;
attack=	wi,pe (-10%)|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=	in,ch|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=crushing damage| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage12=nature (a)|&lt;br /&gt;
Damage13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank / +skill rank / +150% of your skill rank (z)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=nature| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-25% (a)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Dexterity| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-34% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=2 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Agility|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-34% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=2 round|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=Melee| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack13=2 rounds|&lt;br /&gt;
Attack21=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack23=2 rounds|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=2 rounds|&lt;br /&gt;
Defense21=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense23=2 rounds|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2184</id>
		<title>Skill - Climb</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2184"/>
		<updated>2022-05-06T15:54:27Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Climb|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=From living in the woods, the woodlander has a natural affinity for climbing on rocks on houses, in trees or even on people! &lt;br /&gt;
Once he is up there, the woodlander is well protected from hand-to-hand combat and can aim arrows better. However, up their they are easy targets for enemy archers.&lt;br /&gt;
Due to their aptitude for climbing, the woodlander tends to have long limbs, and often see, or fire arrows over the heads of his or her companions. |  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Woodlander|Woodlander]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Perception| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=5 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Initiative|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-34%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=one round|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack13=5 rounds|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=5 rounds|&lt;br /&gt;
Defense21=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense23=3 rounds|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2183</id>
		<title>Skill - Climb</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2183"/>
		<updated>2022-05-06T15:53:07Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Climb|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=From living in the woods, the woodlander has a natural affinity for climbing on rocks on houses, in trees or even on people! &lt;br /&gt;
Once he is up there, the woodlander is well protected from hand-to-hand combat and can aim arrows better. However, up their they are easy targets for enemy archers.&lt;br /&gt;
Due to their aptitude for climbing, the woodlander tends to have long limbs, and often see, or fire arrows over the heads of his or her companions. |  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Woodlander|Woodlander]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Perception| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=5 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Initiative|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-34%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=one round|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack13=5 rounds|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=5 rounds|&lt;br /&gt;
Defense21=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense23=3 rounds|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2182</id>
		<title>Skill - Climb</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Climb&amp;diff=2182"/>
		<updated>2022-05-06T15:50:27Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Climb|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=From living in the woods, the woodlander has a natural affinity for climbing on rocks on houses, in trees or even on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Climb|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=From living in the woods, the woodlander has a natural affinity for climbing on rocks on houses, in trees or even on people! &lt;br /&gt;
Once he is up there, the woodlander is well protected from hand-to-hand combat and can aim arrows better. However, up their they are easy targets for enemy archers.&lt;br /&gt;
Due to their aptitude for climbing, the woodlander tends to have long limbs, and often see, or fire arrows over the heads of his or her companions. |  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Woodlander|Woodlander]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Perception| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=5 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Initiative|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-34%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=one round|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack31=5 rounds|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=5 rounds|&lt;br /&gt;
Defense21=Ranged| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense23=3 rounds|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Story_Telling&amp;diff=2181</id>
		<title>Skill - Story Telling</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Story_Telling&amp;diff=2181"/>
		<updated>2022-05-06T15:36:36Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Story Telling|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The hero has been through a lot of adventures in his life. He is adept at recounting the fables and stories...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Story Telling|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The hero has been through a lot of adventures in his life. He is adept at recounting the fables and stories to his companions.&lt;br /&gt;
Sometimes he can even strengthen his tales by showing old battle trophies that he collected over the years.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Woodlander|Woodlander]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +20% of your hero`s level|&lt;br /&gt;
Mana= 1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=battle trophy (optional)|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=social| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+2 +34% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=Unlimited|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2180</id>
		<title>Compendium - Classes and Races - Tirem Ag</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2180"/>
		<updated>2022-05-06T15:28:20Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Tiram-Ag Elves originate from the islands that bear the same name, and are skilled at navigating the seas. Unlike their relatives from the Mag-Mor islands, they put their efforts into science and white magic. Their healers are legendary, and their mages are feared by all enemies of the light.|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Intelligence| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Charisma| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Spell| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Spell| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 5), [[Skill - Mental Shield|Mental Shield]] (at Lvl. 13), [[Skill - Trance|Trance]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2179</id>
		<title>Compendium - Classes and Races - Tirem Ag</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Tirem_Ag&amp;diff=2179"/>
		<updated>2022-05-06T15:26:58Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Tiram-Ag Elves originate from the islands that bear the same name, and are skilled at navigating the seas. Unlike their relatives from the Mag-Mor islands, they put their efforts into science and white magic. Their healers are legendary, and their mages are feared by all enemies of the light.|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Intelligence| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Charisma| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Spell| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Spell| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Mental Shield|Mental Shield]] (at Lvl. 13), [[Skill - Trance|Trance]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Mental_Shield&amp;diff=2178</id>
		<title>Skill - Mental Shield</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Mental_Shield&amp;diff=2178"/>
		<updated>2022-05-06T15:21:45Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Mental Shield|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=An tiram-ag elf is able to use a mystical shield, powered by their own mind, to protect their companions thr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Mental Shield|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=An tiram-ag elf is able to use a mystical shield, powered by their own mind, to protect their companions throughout the entire dungeon. This shield feeds upon the mana of the companions.&lt;br /&gt;
To speak this ancient incantation, a ritual item is needed to focus the energy. These items are known as elvenstones.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Tirem Ag|Tirem Ag]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=elvenstones|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=fire damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor12=all|&lt;br /&gt;
Armor13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +25% of your skill rank / +1 +10% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor14=unlimited|&lt;br /&gt;
Armor15=starts the following round|&lt;br /&gt;
Armor21=ice damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor22=all|&lt;br /&gt;
Armor23=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +25% of your skill rank / +1 +10% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor24=unlimited|&lt;br /&gt;
Armor25=starts the following round|&lt;br /&gt;
Armor31=lightning damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor32=all|&lt;br /&gt;
Armor33=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +25% of your skill rank / +1 +10% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor34=unlimited|&lt;br /&gt;
Armor35=starts the following round|&lt;br /&gt;
Armor41=psychological damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor42=all|&lt;br /&gt;
Armor43=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +34% of your skill rank / +1 +20% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor44=unlimited|&lt;br /&gt;
Armor45=starts the following round|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Willpower| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14=starts the following round|&lt;br /&gt;
Attribute21=Recover manapoints|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1-17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=unlimited|&lt;br /&gt;
Attribute24=starts the following round|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=spell| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense13=unlimited|&lt;br /&gt;
Defense14=starts the following round|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Partan&amp;diff=2177</id>
		<title>Compendium - Classes and Races - Partan</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Partan&amp;diff=2177"/>
		<updated>2022-05-06T03:27:56Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The few people who have lived in the fields of Rashon are known to be robust and dynamic, as well as attentive. The Partan regard the over-use of power as stupid and unnecessary. They are able to adapt to many situations, and are formidable ranged as well as magical adversaries.&lt;br /&gt;
&lt;br /&gt;
Their overt realism prevents them from believing in the supernatural. This prevents them from using magery to an extent, but from time to time a Partan emerges that has passable magical skills.&lt;br /&gt;
&lt;br /&gt;
A group is a necessity of life for a Partan, and this causes them to be a bit more open to social attacks.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Intelligence| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Manapoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Spell| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Melee| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink |Drink ]] (at Lvl. 4), [[Skill - Smoke Blessing|Smoke Blessing]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Invigorate|Invigorate]] (at Lvl. 13), [[Skill - Smoke|Smoke]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvlt. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Invigorate&amp;diff=2176</id>
		<title>Skill - Invigorate</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Invigorate&amp;diff=2176"/>
		<updated>2022-05-06T03:24:57Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Invigorate|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=As hunters in the dry arid climate of the Rashon Fields, the Partans need to be careful to preserve their life...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Invigorate|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=As hunters in the dry arid climate of the Rashon Fields, the Partans need to be careful to preserve their life forces. Learning how to save these reserves for when they're really needed, they can easily travel for days while looking for wild game. However, when the time arises to chase their prey, they have hidden reserves of energy to draw upon.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Partan|Partan]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=elvenstones|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Hit points| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=fire damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor12=all|&lt;br /&gt;
Armor13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+25% of your skill rank / +17% of your skill rank / +13% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor14=unlimited|&lt;br /&gt;
Armor15=|&lt;br /&gt;
Armor21=fire damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor22=all|&lt;br /&gt;
Armor23=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 / +1 / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor24=until the end of the level|&lt;br /&gt;
Armor25=|&lt;br /&gt;
Armor31=| &lt;br /&gt;
Armor41=| &lt;br /&gt;
Armor51=| &lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Hitpoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14=|&lt;br /&gt;
Attribute21=Manapoints|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=unlimited|&lt;br /&gt;
Attribute24=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Smoke_Blessing&amp;diff=2175</id>
		<title>Skill - Smoke Blessing</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Smoke_Blessing&amp;diff=2175"/>
		<updated>2022-05-06T03:13:26Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Smoke Blessing|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The Partans enjoy a good tobacco every now and then, and are capable of billowing the fragrant smoke among...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Smoke Blessing|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Partans enjoy a good tobacco every now and then, and are capable of billowing the fragrant smoke among their companions.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Partan|Partan]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +20% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=tobacco|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Hieroglyphics&amp;diff=2174</id>
		<title>Skill - Hieroglyphics</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Hieroglyphics&amp;diff=2174"/>
		<updated>2022-05-06T03:06:33Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Hieroglyphics|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=Living far longer than mere mortals, Elves remember things that have been forgotten by the short memories of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Hieroglyphics|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=Living far longer than mere mortals, Elves remember things that have been forgotten by the short memories of men, long ago. Some Elves still have knowledge of the &amp;quot;old speech&amp;quot;, rumored to be the ancient language of some forgotten race of giants. These symbols, commonly called glyphs, contain a powerful magic which may be as ancient as the world itself.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Mag Mor|Mag Mor]] (min lvl. 13), [[Compendium - Classes and Races - Tirem Ag|Tirem Ag]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / -|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=glyphs|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Mag_Mor&amp;diff=2173</id>
		<title>Compendium - Classes and Races - Mag Mor</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Mag_Mor&amp;diff=2173"/>
		<updated>2022-05-06T03:01:32Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Mag-Mor Elves originate from the islands that bear the same name, and are extraordinary sailors. They travel regularly to the lands of Ezantohs to visit and to trade.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Constitution| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Agility| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Manapoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Ranged| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Silent Movement|Silent Movement]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 13), [[Skill - Natural Shield|Natural Shield]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Natural_Shield&amp;diff=2172</id>
		<title>Skill - Natural Shield</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Natural_Shield&amp;diff=2172"/>
		<updated>2022-05-06T02:58:13Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Natural Shield|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=A magmor elf is able to use a mystical shield, powered by the force of nature, to protect their companions....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Natural Shield|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=A magmor elf is able to use a mystical shield, powered by the force of nature, to protect their companions. This shield feeds upon the mana of the companions.&lt;br /&gt;
To speak this ancient incantation, a ritual item is needed to focus the energy. These items are known as elvenstones.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Mag Mor|Mag Mor]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=elvenstones|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=crushing damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor12=all|&lt;br /&gt;
Armor13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+3 +25% of your skill rank / +2 +17% of your skill rank / +1 +10% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor14=unlimited|&lt;br /&gt;
Armor15=starts the following round|&lt;br /&gt;
Armor21=cutting damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor22=all|&lt;br /&gt;
Armor23=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+3 +25% of your skill rank / +2 +17% of your skill rank / +1 +10% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor24=unlimited|&lt;br /&gt;
Armor25=starts the following round|&lt;br /&gt;
Armor31=piercing damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor32=all|&lt;br /&gt;
Armor33=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+3 +25% of your skill rank / +2 +17% of your skill rank / +1 +10% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor34=unlimited|&lt;br /&gt;
Armor35=starts the following round|&lt;br /&gt;
Armor41=poison damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor42=all|&lt;br /&gt;
Armor43=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +25% of your skill rank / +1 +10% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor44=unlimited|&lt;br /&gt;
Armor45=starts the following round|&lt;br /&gt;
Armor51=acid damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor52=all|&lt;br /&gt;
Armor53=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;++1 +25% of your skill rank / +1 +10% of your skill rank / +1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor54=unlimited|&lt;br /&gt;
Armor55=starts the following round|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Constitution| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14=starts the following round|&lt;br /&gt;
Attribute21=Recover manapoints|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1-17% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=unlimited|&lt;br /&gt;
Attribute24=starts the following round|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=nature| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+25% of your skill rank&amp;lt;/span&amp;gt;| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense13=unlimited|&lt;br /&gt;
Defense14=starts the following round|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Silent_Movement&amp;diff=2171</id>
		<title>Skill - Silent Movement</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Silent_Movement&amp;diff=2171"/>
		<updated>2022-05-06T02:39:57Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Silent Movement|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The hero is able to move silently and allows them to move undetected by their enemies. In this way they ar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Silent Movement|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The hero is able to move silently and allows them to move undetected by their enemies. In this way they are able to gain an advantage in battle, not only by sneaking up on their enemies, but also by maneuvering into a location that is difficult to attack.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Mag Mor|Mag Mor]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / -|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Initiative| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=one round|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=ambush| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack13=one round|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense13=2 rounds|&lt;br /&gt;
Defense21=Ranged| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense23=2 rounds|&lt;br /&gt;
Defense31=Social| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-75% of your skill rank&amp;lt;/span&amp;gt;| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense33=2 rounds|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kerasi&amp;diff=2170</id>
		<title>Compendium - Classes and Races - Kerasi</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kerasi&amp;diff=2170"/>
		<updated>2022-05-05T16:27:17Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=This race seems to have evolved from humans, but over the generations, their bodies were subject to severe weather of the mountainous regions, and began to adapt. They are about as tall as dwarfs, but have a more slender, and powerful appearance. They live in small families in the icy plains and caves in the Kargash Mountains, searching for food and lost treasures. Every now and then one becomes adventurous enough to leave the Kargash area and journeys into the plains below.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Consitution| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Agility| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Ranged| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Melee| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Inner Strength|Inner Strength]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Bottoms up!|Bottoms up!]] (at Lvl. 13), [[Skill - Insult|Insult]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Insult&amp;diff=2169</id>
		<title>Skill - Insult</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Insult&amp;diff=2169"/>
		<updated>2022-05-05T16:23:40Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Insult|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The Kerasi believe that insults bring good luck, and are known to trade insults the way most people trade daily ple...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Insult|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Kerasi believe that insults bring good luck, and are known to trade insults the way most people trade daily pleasantries. Their skill with such derogatory and offensive language is such that they can reduce even the most respectful gentleman into a gibbering idiot. The results of being insulted by a Kerasi can vary, but in general, symptoms include hasty and or slurred speech, obscene language and occasionally people have been known to die of embarrassment.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kerasi|Kerasi]] (min lvl. 17)&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Warlord|Warlord]] (min lvl. 10)|&lt;br /&gt;
type=attack|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=one enemy|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=social|&lt;br /&gt;
attack=ch,wi|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=wi,ch|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Charisma| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-125% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=2 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Willpower|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=2 rounds|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=actions|&lt;br /&gt;
Attribute32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute33=one round|&lt;br /&gt;
Attribute34=starts the following round|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Bottoms_up!&amp;diff=2168</id>
		<title>Skill - Bottoms up!</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Bottoms_up!&amp;diff=2168"/>
		<updated>2022-05-05T16:11:13Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Bottoms up!|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The Kerasi are a very social race. They enjoy vast amounts and diverse types of drinks, and share these with o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Bottoms up!|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Kerasi are a very social race. They enjoy vast amounts and diverse types of drinks, and share these with others generously. The hero is capable of drinking some type of liquid.&lt;br /&gt;
A magical brew, or a water hose would be suitable.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kerasi|Kerasi]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +20% of your hero`s level|&lt;br /&gt;
Mana=2 (3)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=drinks|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skillclass_-_Heritage&amp;diff=2167</id>
		<title>Skillclass - Heritage</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skillclass_-_Heritage&amp;diff=2167"/>
		<updated>2022-05-05T16:06:15Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Heritage==&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;48%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Skill - Appetite|Appetite]]&lt;br /&gt;
* [[Skill - Banner Carrier|Banner Carrier]]&lt;br /&gt;
* [[Skill - Berserker Rage|Berserker Rage]]&lt;br /&gt;
* [[Skill - Blare Horn|Blare Horn]]&lt;br /&gt;
* [[Skill - Bottoms up!|Bottoms up!]]&lt;br /&gt;
* [[Skill - Climb|Climb]]&lt;br /&gt;
* [[Skill - Deploy Traps|Deploy Traps]]&lt;br /&gt;
* [[Skill - Earth Dagger|Earth Dagger]]&lt;br /&gt;
* [[Skill - Hieroglyphics|Hieroglyphics]]&lt;br /&gt;
* [[Skill - Homeopathy|Homeopathy]]&lt;br /&gt;
* [[Skill - Inner Strength|Inner Strength]]&lt;br /&gt;
* [[Skill - Insult|Insult]]&lt;br /&gt;
* [[Skill - Invigorate|Invigorate]]&lt;br /&gt;
* [[Skill - Lunch|Lunch]]&lt;br /&gt;
* [[Skill - Major Rune Magery|Major Rune Magery]]&lt;br /&gt;
|width=&amp;quot;4%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;48%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Skill - Mental Shield|Mental Shield]]&lt;br /&gt;
* [[Skill - Mineralogy|Mineralogy]]&lt;br /&gt;
* [[Skill - Minor Rune Magery|Minor Rune Magery]]&lt;br /&gt;
* [[Skill - Natural Shield|Natural Shield]]&lt;br /&gt;
* [[Skill - Reinforced Smithing|Reinforced Smithing]]&lt;br /&gt;
* [[Skill - Silent Movement|Silent Movement]]&lt;br /&gt;
* [[Skill - Smoke|Smoke]]&lt;br /&gt;
* [[Skill - Smoke Blessing|Smoke Blessing]]&lt;br /&gt;
* [[Skill - Story Telling|Story Telling]]&lt;br /&gt;
* [[Skill - Tantrum|Tantrum]]&lt;br /&gt;
* [[Skill - Trance|Trance]]&lt;br /&gt;
* [[Skill - Undertall|Undertall]]&lt;br /&gt;
* [[Skill - Use Device (Self)|Use Device (Self)]]&lt;br /&gt;
* [[Skill - Use Device (Group)|Use Device (Group)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Compendium - Skills|List of all Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Inner_Strength&amp;diff=2166</id>
		<title>Skill - Inner Strength</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Inner_Strength&amp;diff=2166"/>
		<updated>2022-05-05T15:59:47Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Inner Strength|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The Kerasi live in the frozen plains and caves of the Kargash mountains. Subjected to the severe and extrem...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Inner Strength|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Kerasi live in the frozen plains and caves of the Kargash mountains. Subjected to the severe and extreme weather conditions of the mountainous regions, they have learned to use some small magics to protect themselves from the harsh environment. This allows them to withstand pain a bit longer than other breeds.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kerasi|Kerasi]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=-|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Manapoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=ice damage| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor12=all|&lt;br /&gt;
Armor13=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +25% of your skill rank / +1 +17% of your skill rank / +1 +13% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Armor14=unlimited|&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Hitpoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Manapoints|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=unlimited|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skillclass_-_Heritage&amp;diff=2165</id>
		<title>Skillclass - Heritage</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skillclass_-_Heritage&amp;diff=2165"/>
		<updated>2022-05-05T15:38:59Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Heritage==&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;48%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Skill - Appetite|Appetite]]&lt;br /&gt;
* [[Skill - Banner Carrier|Banner Carrier]]&lt;br /&gt;
* [[Skill - Berserker Rage|Berserker Rage]]&lt;br /&gt;
* [[Skill - Blare Horn|Blare Horn]]&lt;br /&gt;
* [[Skill - Climb|Climb]]&lt;br /&gt;
* [[Skill - Deploy Traps|Deploy Traps]]&lt;br /&gt;
* [[Skill - Earth Dagger|Earth Dagger]]&lt;br /&gt;
* [[Skill - Hieroglyphics|Hieroglyphics]]&lt;br /&gt;
* [[Skill - Homeopathy|Homeopathy]]&lt;br /&gt;
* [[Skill - Inner Strength|Inner Strength]]&lt;br /&gt;
* [[Skill - Invigorate|Invigorate]]&lt;br /&gt;
* [[Skill - Lunch|Lunch]]&lt;br /&gt;
* [[Skill - Major Rune Magery|Major Rune Magery]]&lt;br /&gt;
* [[Skill - Mental Shield|Mental Shield]]&lt;br /&gt;
|width=&amp;quot;4%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;48%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[Skill - Mineralogy|Mineralogy]]&lt;br /&gt;
* [[Skill - Minor Rune Magery|Minor Rune Magery]]&lt;br /&gt;
* [[Skill - Natural Shield|Natural Shield]]&lt;br /&gt;
* [[Skill - Reinforced Smithing|Reinforced Smithing]]&lt;br /&gt;
* [[Skill - Silent Movement|SSilent Movement]]&lt;br /&gt;
* [[Skill - Smoke|Smoke]]&lt;br /&gt;
* [[Skill - Smoke Blessing|Smoke Blessing]]&lt;br /&gt;
* [[Skill - Story Telling|Story Telling]]&lt;br /&gt;
* [[Skill - Tantrum|Tantrum]]&lt;br /&gt;
* [[Skill - Trance|Trance]]&lt;br /&gt;
* [[Skill - Undertall|Undertall]]&lt;br /&gt;
* [[Skill - Use Device (Self)|Use Device (Self)]]&lt;br /&gt;
* [[Skill - Use Device (Group)|Use Device (Group)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Compendium - Skills|List of all Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
back to [[Main Page]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Targeshian&amp;diff=2164</id>
		<title>Compendium - Classes and Races - Targeshian</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Targeshian&amp;diff=2164"/>
		<updated>2022-05-05T15:29:18Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Dwarfs went separate ways years ago.&lt;br /&gt;
&lt;br /&gt;
As the Kargashian moved their civilization deep into the hearts of the mountains of Kargash where they remained alone for many years, the Targeshian remained on the surface of the land. They are more open to the ways of the world by comparison to their kin, and are known for their masterful handcraft. They have long since become a crucial part of the civilizations of the borderlands.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Constitution| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Agility| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Melee| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Minor Rune Magery|Minor Rune Magery]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Mineralogy|Mineralogy]] (at Lvl. 13), [[Skill - Reinforced Smithing|Reinforced Smithing]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Reinforced_Smithing&amp;diff=2163</id>
		<title>Skill - Reinforced Smithing</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Reinforced_Smithing&amp;diff=2163"/>
		<updated>2022-05-05T15:22:52Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Reinforced Smithing|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=A true Hill Dwarf always has an anvil nearby and is able to strengthen the weaponry and shields of his...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Reinforced Smithing|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=A true Hill Dwarf always has an anvil nearby and is able to strengthen the weaponry and shields of his companions. A Dwarf will only modify real weapons with this ability.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Targeshian|Targeshian]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=all members at one position|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=17% of your hero`s level|&lt;br /&gt;
Mana=6 (7)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=anvil|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Use shield]]| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill13=|&lt;br /&gt;
Skill14=|&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=[[Compendium - Skills|Use Polearms]]| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect13=unlimited|&lt;br /&gt;
Effect14=starts the following round|&lt;br /&gt;
Effect21=[[Compendium - Skills|Swordsmanship]]|&lt;br /&gt;
Effect22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect23=unlimited|&lt;br /&gt;
Effect24=starts the following round|&lt;br /&gt;
Effect31=[[Compendium - Skills|Crushing weapons]]|&lt;br /&gt;
Effect32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect33=unlimited|&lt;br /&gt;
Effect34=starts the following round|&lt;br /&gt;
Effect41=[[Compendium - Skills|Axemanship]]|&lt;br /&gt;
Effect42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect43=unlimited|&lt;br /&gt;
Effect44=starts the following round|&lt;br /&gt;
Effect51=[[Compendium - Skills|Use Staves]]|&lt;br /&gt;
Effect52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect53=unlimited|&lt;br /&gt;
Effect54=starts the following round|&lt;br /&gt;
Effect61=[[Compendium - Skills|Fencing]]|&lt;br /&gt;
Effect62=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect63=unlimited|&lt;br /&gt;
Effect64=starts the following round|&lt;br /&gt;
Effect71=[[Compendium - Skills|Double Strike]]|&lt;br /&gt;
Effect72=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect73=unlimited|&lt;br /&gt;
Effect74=starts the following round|&lt;br /&gt;
Effect81=[[Compendium - Skills|Knife Combat]]|&lt;br /&gt;
Effect82=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect83=unlimited|&lt;br /&gt;
Effect84=starts the following round|&lt;br /&gt;
Effect91=[[Compendium - Skills|Cut-throat]]|&lt;br /&gt;
Effect92=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect93=unlimited|&lt;br /&gt;
Effect94=starts the following round|&lt;br /&gt;
Effect101=[[Compendium - Skills|Roundhouse]]|&lt;br /&gt;
Effect102=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect103=unlimited|&lt;br /&gt;
Effect104=starts the following round|&lt;br /&gt;
Effect111=[[Compendium - Skills|Precise Fencing Strike]]|&lt;br /&gt;
Effect112=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect113=unlimited|&lt;br /&gt;
Effect114=starts the following round|&lt;br /&gt;
Effect121=[[Compendium - Skills|Double Thrust]]|&lt;br /&gt;
Effect122=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect123=unlimited|&lt;br /&gt;
Effect124=starts the following round|&lt;br /&gt;
Effect131=[[Compendium - Skills|SwordStorm]]|&lt;br /&gt;
Effect132=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Effect133=unlimited|&lt;br /&gt;
Effect134=starts the following round|&lt;br /&gt;
Effect141=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Template:Affected&amp;diff=2162</id>
		<title>Template:Affected</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Template:Affected&amp;diff=2162"/>
		<updated>2022-05-05T15:21:42Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Effect on those &amp;lt;u&amp;gt;affected&amp;lt;/u&amp;gt; by this skill====&lt;br /&gt;
&lt;br /&gt;
These bonuses and malus only work when the hero uses this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Armor11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Armor Bonus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Damage Type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attack Type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Armor &amp;lt;sup&amp;gt;(r)&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor14}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor15}}}&lt;br /&gt;
|- class{{{Armor21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor24}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor25}}}&lt;br /&gt;
|- class{{{Armor31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor34}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor35}}}&lt;br /&gt;
|- class{{{Armor41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor44}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor45}}}&lt;br /&gt;
|- class{{{Armor51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor54}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor55}}}&lt;br /&gt;
|- class{{{Armor61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor64}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor65}}}&lt;br /&gt;
|- class{{{Armor71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor74}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor75}}}&lt;br /&gt;
|- class{{{Armor81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor84}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor85}}}&lt;br /&gt;
|- class{{{Armor91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor94}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Armor95}}}&lt;br /&gt;
|- class{{{Armor101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor104}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Armor105}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;(r)&amp;lt;/sup&amp;gt; with normal / good / critical hits&lt;br /&gt;
&amp;lt;div class{{{Comment1}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment1}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Damage11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Damage bonus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Damage Type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attack Type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Damage Bonus &amp;lt;sup&amp;gt;(r)&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage14}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage15}}}&lt;br /&gt;
|- class{{{Damage21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage24}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage25}}}&lt;br /&gt;
|- class{{{Damage31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage34}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage35}}}&lt;br /&gt;
|- class{{{Damage41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage44}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage45}}}&lt;br /&gt;
|- class{{{Damage51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage54}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage55}}}&lt;br /&gt;
|- class{{{Damage61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage64}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage65}}}&lt;br /&gt;
|- class{{{Damage71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage74}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage75}}}&lt;br /&gt;
|- class{{{Damage81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage84}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage85}}}&lt;br /&gt;
|- class{{{Damage91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage94}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Damage95}}}&lt;br /&gt;
|- class{{{Damage101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage104}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Damage105}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;(r)&amp;lt;/sup&amp;gt; is added upon normal / good / critical hits as an additional effect to the weapon used.&lt;br /&gt;
&amp;lt;div class{{{Comment2}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment2}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Attribute11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Attribute bonus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attribute'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute14}}}&lt;br /&gt;
|- class{{{Attribute21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute24}}}&lt;br /&gt;
|- class{{{Attribute31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute34}}}&lt;br /&gt;
|- class{{{Attribute41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute44}}}&lt;br /&gt;
|- class{{{Attribute51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute54}}}&lt;br /&gt;
|- class{{{Attribute61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute64}}}&lt;br /&gt;
|- class{{{Attribute71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute74}}}&lt;br /&gt;
|- class{{{Attribute81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute84}}}&lt;br /&gt;
|- class{{{Attribute91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attribute94}}}&lt;br /&gt;
|- class{{{Attribute101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attribute104}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class{{{Comment3}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment3}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Skill11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Bonus on the level of the skill'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Skill'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill14}}}&lt;br /&gt;
|- class{{{Skill21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill24}}}&lt;br /&gt;
|- class{{{Skill31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill34}}}&lt;br /&gt;
|- class{{{Skill41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill44}}}&lt;br /&gt;
|- class{{{Skill51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill54}}}&lt;br /&gt;
|- class{{{Skill61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill64}}}&lt;br /&gt;
|- class{{{Skill71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill74}}}&lt;br /&gt;
|- class{{{Skill81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill84}}}&lt;br /&gt;
|- class{{{Skill91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Skill94}}}&lt;br /&gt;
|- class{{{Skill101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Skill104}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class{{{Comment4}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment4}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Effect11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Bonus for the effect of the skill'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Skill'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect14}}}&lt;br /&gt;
|- class{{{Effect21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect24}}}&lt;br /&gt;
|- class{{{Effect31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect34}}}&lt;br /&gt;
|- class{{{Effect41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect44}}}&lt;br /&gt;
|- class{{{Effect51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect54}}}&lt;br /&gt;
|- class{{{Effect61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect64}}}&lt;br /&gt;
|- class{{{Effect71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect74}}}&lt;br /&gt;
|- class{{{Effect81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect84}}}&lt;br /&gt;
|- class{{{Effect91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect94}}}&lt;br /&gt;
|- class{{{Effect101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect104}}}&lt;br /&gt;
|- class{{{Effect111}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect111}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect112}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect113}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect114}}}&lt;br /&gt;
|- class{{{Effect121}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect121}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect122}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect123}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect124}}}&lt;br /&gt;
|- class{{{Effect131}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect131}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect132}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect133}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Effect134}}}&lt;br /&gt;
|- class{{{Effect141}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect141}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect142}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect143}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Effect144}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class{{{Comment5}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment5}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Attack11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Attack bonnus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attack type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack14}}}&lt;br /&gt;
|- class{{{Attack21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack24}}}&lt;br /&gt;
|- class{{{Attack31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack34}}}&lt;br /&gt;
|- class{{{Attack41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack44}}}&lt;br /&gt;
|- class{{{Attack51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack54}}}&lt;br /&gt;
|- class{{{Attack61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack64}}}&lt;br /&gt;
|- class{{{Attack71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack74}}}&lt;br /&gt;
|- class{{{Attack81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack84}}}&lt;br /&gt;
|- class{{{Attack91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Attack94}}}&lt;br /&gt;
|- class{{{Attack101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Attack104}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class{{{Comment6}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment6}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class{{{Defense11}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;'''Defense bonus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attack type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Duration'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Comment'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense11}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense12}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense13}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense14}}}&lt;br /&gt;
|- class{{{Defense21}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense21}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense22}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense23}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense24}}}&lt;br /&gt;
|- class{{{Defense31}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense31}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense32}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense33}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense34}}}&lt;br /&gt;
|- class{{{Defense41}}}=&amp;quot;hiddenStructure&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense41}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense42}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense43}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense44}}}&lt;br /&gt;
|- class{{{Defense51}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense51}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense52}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense53}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense54}}}&lt;br /&gt;
|- class{{{Defense61}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense61}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense62}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense63}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense64}}}&lt;br /&gt;
|- class{{{Defense71}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense71}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense72}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense73}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense74}}}&lt;br /&gt;
|- class{{{Defense81}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense81}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense82}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense83}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense84}}}&lt;br /&gt;
|- class{{{Defense91}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense91}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense92}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense93}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense94}}}&lt;br /&gt;
|- class{{{Defense101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense101}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense102}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense103}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense104}}}&lt;br /&gt;
|- class{{{Defense101}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense111}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense112}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense113}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense114}}}&lt;br /&gt;
|- class{{{Defense121}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense121}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense122}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense123}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense124}}}&lt;br /&gt;
|- class{{{Defense131}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense131}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense132}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense133}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense134}}}&lt;br /&gt;
|- class{{{Defense141}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense141}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense142}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense143}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#404040&amp;quot; | {{{Defense144}}}&lt;br /&gt;
|- class{{{Defense151}}}=&amp;quot;hiddenStructure&amp;quot; &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense151}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense152}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense153}}}&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | {{{Defense154}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class{{{Comment7}}}=&amp;quot;hiddenStructure&amp;quot;&amp;gt;{{{Comment7}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kargashian&amp;diff=2161</id>
		<title>Compendium - Classes and Races - Kargashian</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Kargashian&amp;diff=2161"/>
		<updated>2022-05-05T14:45:24Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Dwarfs went separate ways years ago.&lt;br /&gt;
&lt;br /&gt;
As the Targeshian decided to stay closer to the human settlements to become a part of the civilizations of the borderlands, the Kargashian drew into the heart of the Kargash and kept to themselves.&lt;br /&gt;
&lt;br /&gt;
In recent years, there have been more sightings of single mountain dwarfs in the borderlands. Why they have come out of their deep abode  to socialize with the humans is unknown.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Constitution| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Willpower| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Charisma| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Spell| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Melee| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Mineralogy|Mineralogy]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Minor Rune Magery|Minor Rune Magery]] (at Lvl. 13), [[Skill - Major Rune Magery|Major Rune Magery]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Major_Rune_Magery&amp;diff=2160</id>
		<title>Skill - Major Rune Magery</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Major_Rune_Magery&amp;diff=2160"/>
		<updated>2022-05-05T14:35:52Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Major Rune Magery|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=Dwarves can learn runic magic to benefit themselves in unfavorable situations. The dwarves of Kargash ar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Major Rune Magery|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=Dwarves can learn runic magic to benefit themselves in unfavorable situations.&lt;br /&gt;
The dwarves of Kargash are one step ahead in the use of these practices, even using it in favor of their allies.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kargashian|Kargashian]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=all members at one position|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +25% of your hero`s level|&lt;br /&gt;
Mana=4 (5)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=runic items|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Mineralogy]]| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+10% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill13=|&lt;br /&gt;
Skill14=|&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Recover manapoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;||&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Minor_Rune_Magery&amp;diff=2159</id>
		<title>Skill - Minor Rune Magery</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Minor_Rune_Magery&amp;diff=2159"/>
		<updated>2022-05-05T14:12:38Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Minor Rune Magery|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=Dwarfs are able to learn runic magic to benefit themselves in unfavorable situations.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kargashian|Kargashian]] (min lvl. 13), [[Compendium - Classes and Races - Targeshian|Targeshian]] (min lvl. 5)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=runic items|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Mineralogy]]| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill13=|&lt;br /&gt;
Skill14=|&lt;br /&gt;
Skill21=[[Compendium - Skills|Major Rune Magery]]| &lt;br /&gt;
Skill22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+25% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill23=|&lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Recover manapoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;||&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Minor_Rune_Magery&amp;diff=2158</id>
		<title>Skill - Minor Rune Magery</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Minor_Rune_Magery&amp;diff=2158"/>
		<updated>2022-05-05T14:12:00Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Minor Rune Magery|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=Dwarfs are able to learn runic magic to benefit themselves in unfavorable situations.|  &amp;lt;!--Description...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Minor Rune Magery|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=Dwarfs are able to learn runic magic to benefit themselves in unfavorable situations.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kargashian|Kargashian]] (min lvl. 5), [[Compendium - Classes and Races - Targeshian|Targeshian]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=runic items|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Mineralogy]]| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill13=|&lt;br /&gt;
Skill14=|&lt;br /&gt;
Skill21=[[Compendium - Skills|Major Rune Magery]]| &lt;br /&gt;
Skill22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+25% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill23=|&lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Recover manapoints| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-10&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;||&lt;br /&gt;
Attribute13=unlimited|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill24=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Mineralogy&amp;diff=2157</id>
		<title>Skill - Mineralogy</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Mineralogy&amp;diff=2157"/>
		<updated>2022-05-05T13:56:45Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Mineralogy|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=Dwarves are experts in the ways of mineralogy. No one knows better than them the effects of different types of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Mineralogy|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=Dwarves are experts in the ways of mineralogy.&lt;br /&gt;
No one knows better than them the effects of different types of minerals and how to use them to your advantage.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Kargashian|Kargashian]] (min lvl. 5), [[Compendium - Classes and Races - Targeshian|Targeshian]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / -|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=minerals|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Halfling&amp;diff=2156</id>
		<title>Compendium - Classes and Races - Halfling</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Halfling&amp;diff=2156"/>
		<updated>2022-05-05T02:42:28Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Halflings come from the green valleys in the southern regions of the borderlands.&lt;br /&gt;
&lt;br /&gt;
They are known for their homeliness and can be found in any large city.&lt;br /&gt;
&lt;br /&gt;
Their ability to tell tales is coveted, and always a welcome event.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Dexterity| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Charisma| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Melee| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Social| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink |Drink ]] (at Lvl. 4), [[Skill - Smoke|Smoke]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Lunch|Lunch]] (at Lvl. 13), [[Skill - Undertall|Undertall]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvlt. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Lunch&amp;diff=2155</id>
		<title>Skill - Lunch</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Lunch&amp;diff=2155"/>
		<updated>2022-05-05T02:35:11Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Lunch|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The hero with this skill is able to cook a wonderful meal for their companions. All they need to accomplish this is...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Lunch|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The hero with this skill is able to cook a wonderful meal for their companions. All they need to accomplish this is some provisions and time.|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Halfling|Halfling]] (min lvl. 13)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=- / in round|&lt;br /&gt;
target=own group|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +25% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=cooking utensils|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Smoke&amp;diff=2154</id>
		<title>Skill - Smoke</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Smoke&amp;diff=2154"/>
		<updated>2022-05-05T02:30:17Z</updated>

		<summary type="html">&lt;p&gt;Brain: Created page with &amp;quot;{{Skills| skill=Smoke|  &amp;lt;!-- Skillname--&amp;gt; skilldescription=The halflings have an odd affinity for smoke. They stuff their pipes full of all sorts of unusual herbs and inhale t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Smoke|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The halflings have an odd affinity for smoke. They stuff their pipes full of all sorts of unusual herbs and inhale the smoke. That can't be healthy..|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Halfling|Halfling]] (min lvl. 5),  [[Compendium - Classes and Races - Partan|Partan]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=-|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=tobacco|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Undertall&amp;diff=2153</id>
		<title>Skill - Undertall</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Undertall&amp;diff=2153"/>
		<updated>2022-05-05T02:25:41Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Undertall|&lt;br /&gt;
skilldescription=&amp;quot;Undertall&amp;quot; heroes are harder to attack with ranged weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;They are able to hide more efficiently behind a counter or table, and seem to disappear behind anything waist-high.. this is especially frustrating for those attacking from a distance, as the target seems to vanish constantly.|&lt;br /&gt;
requirements=secondary skill for: [[Compendium - Classes and Races - Halfling|Halfling]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=Self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|&lt;br /&gt;
item=|&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Ranged| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=Dexterity| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute13=5 rounds|&lt;br /&gt;
Attribute14= |&lt;br /&gt;
Attribute21=Initiative|&lt;br /&gt;
Attribute22=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-34%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attribute23=one round|&lt;br /&gt;
Attribute24= |&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=Melee| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Attack13=5 rounds|&lt;br /&gt;
Attack14=|&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=Melee| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-50% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense13=3 rounds|&lt;br /&gt;
Defense14=|&lt;br /&gt;
Defense21=Ranged|&lt;br /&gt;
Defense22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+75% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Defense23=5 rounds|&lt;br /&gt;
Defense24=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Undertall&amp;diff=2152</id>
		<title>Skill - Undertall</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Undertall&amp;diff=2152"/>
		<updated>2022-05-05T02:09:48Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Undertall|&lt;br /&gt;
skilldescription=&amp;quot;Undertall&amp;quot; heroes are harder to attack with ranged weapons.&lt;br /&gt;
&amp;lt;br&amp;gt;They are able to hide more efficiently behind a counter or table, and seem to disappear behind anything waist-high.. this is especially frustrating for those attacking from a distance, as the target seems to vanish constantly.|&lt;br /&gt;
requirements=secondary skill for: [[Compendium - Classes and Races - Halfling|Halfling]] (min lvl. 17)|&lt;br /&gt;
type=buff|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=Self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=|&lt;br /&gt;
Mana=1 (2)|&lt;br /&gt;
item=|&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Effect on heroes &amp;lt;u&amp;gt;with&amp;lt;/u&amp;gt; this skill====&lt;br /&gt;
These bonuses and malus are effective when the hero has reached at least rank 1 in this [[hero - skill|skill]] (unless otherwise specified).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;div&amp;gt;'''Defense bonus'''&lt;br /&gt;
{| &lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | &lt;br /&gt;
{| bgcolor=&amp;quot;#101010&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;border-color:#909090; border-collapse:collapse; empty-cells:show; border-width:1px; border-style:solid; vertical-align:top; background-color:#101010&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;background:inherit&amp;quot;&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Attack type'''&lt;br /&gt;
| align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#505050&amp;quot; | '''Modifier'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#101010&amp;quot; | ranged&lt;br /&gt;
| style=&amp;quot;color:#55FF55;&amp;quot; align =&amp;quot;center&amp;quot; bgcolor=&amp;quot;#101010&amp;quot; | +50% of your skill rank&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Skillcomments|&lt;br /&gt;
Infos=| &lt;br /&gt;
Items=|&lt;br /&gt;
Skills=| &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Gnome&amp;diff=2151</id>
		<title>Compendium - Classes and Races - Gnome</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Compendium_-_Classes_and_Races_-_Gnome&amp;diff=2151"/>
		<updated>2022-05-04T17:44:37Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Races|&lt;br /&gt;
KurzBeschreibung=The Gnomes lived like their forefathers, the dwarfs, under the earth. That was long ago.&lt;br /&gt;
&lt;br /&gt;
They are much more open to the ways of the world than their kin, and are very experienced in the magical arts.&lt;br /&gt;
&lt;br /&gt;
Years ago the Gnomes decided to move their civilizations into that of the larger groups of humans and have become very productive members of society.|&lt;br /&gt;
&lt;br /&gt;
Eigenschaft11=Strength| Eigenschaft12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft21=Intelligence| Eigenschaft22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft31=Perception| Eigenschaft32=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft41=Hitpoints| Eigenschaft42=&amp;lt;span style=&amp;quot;color:#FF2000&amp;quot;&amp;gt;-5%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft51=Manapoints| Eigenschaft52=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15%&amp;lt;/span&amp;gt;|&lt;br /&gt;
Eigenschaft61=|&lt;br /&gt;
Eigenschaft71=|&lt;br /&gt;
Eigenschaft81=|&lt;br /&gt;
Eigenschaft91=|&lt;br /&gt;
Eigenschaft101=|&lt;br /&gt;
&lt;br /&gt;
Angriff11=Spell| Angriff12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff21=Social| Angriff22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Angriff31=|&lt;br /&gt;
Angriff41=|&lt;br /&gt;
Angriff51=|&lt;br /&gt;
Angriff61=|&lt;br /&gt;
Angriff71=|&lt;br /&gt;
Angriff81=|&lt;br /&gt;
Angriff91=|&lt;br /&gt;
Angriff101=|&lt;br /&gt;
&lt;br /&gt;
Parade11=Ranged| Parade12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade21=Spell| Parade22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1 +20% of your heroes level&amp;lt;/span&amp;gt;|&lt;br /&gt;
Parade31=|&lt;br /&gt;
Parade41=|&lt;br /&gt;
Parade51=|&lt;br /&gt;
Parade61=|&lt;br /&gt;
Parade71=|&lt;br /&gt;
Parade81=|&lt;br /&gt;
Parade91=|&lt;br /&gt;
Parade101=|&lt;br /&gt;
&lt;br /&gt;
Basis=-|&lt;br /&gt;
Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Use Device (Self)|Use Device (Self)]] (at Lvl. 5),  [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Use Device (Group)|Use Device (Group)]] (at Lvl. 13), [[Skill - Deploy Traps|Deploy Traps]] (at Lvl. 17), [[Skill - Heritage|Heritage]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive)]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lv30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)|&lt;br /&gt;
Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Compendium - Classes and Races|Classes and Races]]&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Deploy_Traps&amp;diff=2150</id>
		<title>Skill - Deploy Traps</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Deploy_Traps&amp;diff=2150"/>
		<updated>2022-05-04T17:34:06Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Deploy Traps|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Gnomes are very skilled in what they call &amp;quot;teknoligy&amp;quot;. They can create usefull devices from all sorts of material and items.&lt;br /&gt;
Some off these devices can be used as a trap, to surprise the enemy in the battlefield. However, since traps have to be set up fast, they may sometimes malfunction or even backfire!|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Gnome|Gnome]] (min lvl. 17)|&lt;br /&gt;
type=summons helper|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=Self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=gnome trap|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Pocket Smarts]]|&lt;br /&gt;
Skill12=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill13=| &lt;br /&gt;
Skill21=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
	<entry>
		<id>http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Deploy_Traps&amp;diff=2149</id>
		<title>Skill - Deploy Traps</title>
		<link rel="alternate" type="text/html" href="http://world-of-dungeons.net/wiki/index.php?title=Skill_-_Deploy_Traps&amp;diff=2149"/>
		<updated>2022-05-04T17:33:23Z</updated>

		<summary type="html">&lt;p&gt;Brain: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skills|&lt;br /&gt;
skill=Deploy Traps|  &amp;lt;!-- Skillname--&amp;gt;&lt;br /&gt;
skilldescription=The Gnomes are very skilled in what they call &amp;quot;teknoligy&amp;quot;. They can create usefull devices from all sorts of material and items.&lt;br /&gt;
Some off these devices can be used as a trap, to surprise the enemy in the battlefield. However, since traps have to be set up fast, they may sometimes malfunction or even backfire!|  &amp;lt;!--Description text--&amp;gt;&lt;br /&gt;
requirements=secondary skill for:&amp;lt;br&amp;gt; [[Compendium - Classes and Races - Gnome|Gnome]] (min lvl. 17)|&lt;br /&gt;
type=summons helper|&lt;br /&gt;
preround=in pre round / in round|&lt;br /&gt;
target=Self|&lt;br /&gt;
Maxopponents=|&lt;br /&gt;
Maxheroes=1 +17% of your hero`s level|&lt;br /&gt;
Mana=3 (4)|   &amp;lt;!-- Only base manacosts--&amp;gt;&lt;br /&gt;
item=gnome trap|   &amp;lt;!-- always with link: itemclass - XYZ--&amp;gt;&lt;br /&gt;
attacktype=|&lt;br /&gt;
attack=|&lt;br /&gt;
defense=|&lt;br /&gt;
damage=|&lt;br /&gt;
initiative=|&lt;br /&gt;
healing=|&lt;br /&gt;
skillclass=[[skillclass - Heritage|Heritage]]|    &amp;lt;!-- always with link: skillclass - XYZ--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Owner|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=[[Compendium - Skills|Pocket Smarts]]|&lt;br /&gt;
Skill22=&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+5% of your skill rank&amp;lt;/span&amp;gt;|&lt;br /&gt;
Skill23=| &lt;br /&gt;
Skill11=|&lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=|&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;br /&gt;
{{Affected|&lt;br /&gt;
Armor11=| &amp;lt;!-- Armorbonus --&amp;gt;&lt;br /&gt;
Armor21=|&lt;br /&gt;
Armor31=|&lt;br /&gt;
Armor41=|&lt;br /&gt;
Armor51=|&lt;br /&gt;
Armor61=|&lt;br /&gt;
Armor71=|&lt;br /&gt;
Armor81=|&lt;br /&gt;
Armor91=|&lt;br /&gt;
Armor101=|&lt;br /&gt;
Comment1=|&lt;br /&gt;
&lt;br /&gt;
Damage11=| &amp;lt;!-- Damagebonus --&amp;gt;&lt;br /&gt;
Damage21=|&lt;br /&gt;
Damage31=|&lt;br /&gt;
Damage41=|&lt;br /&gt;
Damage51=|&lt;br /&gt;
Damage61=|&lt;br /&gt;
Damage71=|&lt;br /&gt;
Damage81=|&lt;br /&gt;
Damage91=|&lt;br /&gt;
Damage101=|&lt;br /&gt;
Comment2=|&lt;br /&gt;
&lt;br /&gt;
Attribute11=| &amp;lt;!-- Attributebonus --&amp;gt;&lt;br /&gt;
Attribute21=|&lt;br /&gt;
Attribute31=|&lt;br /&gt;
Attribute41=|&lt;br /&gt;
Attribute51=|&lt;br /&gt;
Attribute61=|&lt;br /&gt;
Attribute71=|&lt;br /&gt;
Attribute81=|&lt;br /&gt;
Attribute91=|&lt;br /&gt;
Attribute101=|&lt;br /&gt;
Comment3=|&lt;br /&gt;
&lt;br /&gt;
Skill11=| &amp;lt;!-- Skillbonus --&amp;gt;&lt;br /&gt;
Skill21=| &lt;br /&gt;
Skill31=|&lt;br /&gt;
Skill41=|&lt;br /&gt;
Skill51=|&lt;br /&gt;
Skill61=|&lt;br /&gt;
Skill71=|&lt;br /&gt;
Skill81=|&lt;br /&gt;
Skill91=|&lt;br /&gt;
Skill101=|&lt;br /&gt;
Comment4=|&lt;br /&gt;
&lt;br /&gt;
Effect11=| &amp;lt;!-- Skilleffectbonus --&amp;gt;&lt;br /&gt;
Effect21=|&lt;br /&gt;
Effect31=|&lt;br /&gt;
Effect41=|&lt;br /&gt;
Effect51=|&lt;br /&gt;
Effect61=|&lt;br /&gt;
Effect71=|&lt;br /&gt;
Effect81=|&lt;br /&gt;
Effect91=|&lt;br /&gt;
Effect101=|&lt;br /&gt;
Comment5=|&lt;br /&gt;
&lt;br /&gt;
Attack11=| &amp;lt;!-- Attackbonus --&amp;gt;&lt;br /&gt;
Attack21=|&lt;br /&gt;
Attack31=|&lt;br /&gt;
Attack41=|&lt;br /&gt;
Attack51=|&lt;br /&gt;
Attack61=|&lt;br /&gt;
Attack71=|&lt;br /&gt;
Attack81=|&lt;br /&gt;
Attack91=|&lt;br /&gt;
Attack101=|&lt;br /&gt;
Comment6=|&lt;br /&gt;
&lt;br /&gt;
Defense11=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense12=| &amp;lt;!-- Defensebonus --&amp;gt;&lt;br /&gt;
Defense21=|&lt;br /&gt;
Defense31=|&lt;br /&gt;
Defense41=|&lt;br /&gt;
Defense51=|&lt;br /&gt;
Defense61=|&lt;br /&gt;
Defense71=|&lt;br /&gt;
Defense81=|&lt;br /&gt;
Defense91=|&lt;br /&gt;
Defense101=|&lt;br /&gt;
Comment7=|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Brain</name></author>
		
	</entry>
</feed>