Difference between revisions of "Combat System - Injury"

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m (Protected "Combat System - Injury" [edit=sysop:move=sysop] [cascading])
 
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Depending on the loss of [[Hitpoints | hit points]] (hp), the hero is either wounded or struck.<br>
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outdated, see [[Combat System#Damage|Combat System - Damage]] instead
Following grades are considered:
 
* '''70%''' damage or more: '''severely wounded'''
 
* '''40%''' damage or more: '''wounded'''
 
* '''10%''' damage or more: '''slightly wounded'''
 
 
 
During calculation, percentages are always rounded down.
 
 
 
===Example===
 
 
 
The hero Bonebreaker has 33 hp.<br>He is
 
* '''struck down''' with a loss of '''33 or more''' hp
 
* '''severely wounded''' with a loss of '''24-32''' hp
 
* '''wounded'''with a loss of '''14-23''' hp
 
* '''slightly wounded''' with a loss of '''4-13''' hp
 
* '''in perfect health''' with a loss of '''0-3''' hp
 

Latest revision as of 00:42, 4 March 2010

outdated, see Combat System - Damage instead

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