From World of Dungeons - Enzykloplaedia
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− | Depending on the loss of [[Hitpoints | hit points]] (hp), the hero is either wounded or struck.<br>
| + | outdated, see [[Combat System#Damage|Combat System - Damage]] instead |
− | Following grades are considered:
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− | * '''70%''' damage or more: '''severely wounded'''
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− | * '''40%''' damage or more: '''wounded'''
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− | * '''10%''' damage or more: '''slightly wounded'''
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− | During calculation, percentages are always rounded down.
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− | ===Example===
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− | The hero Bonebreaker has 33 hp.<br>He is
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− | * '''struck down''' with a loss of '''33 or more''' hp
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− | * '''severely wounded''' with a loss of '''24-32''' hp
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− | * '''wounded'''with a loss of '''14-23''' hp
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− | * '''slightly wounded''' with a loss of '''4-13''' hp
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− | * '''in perfect health''' with a loss of '''0-3''' hp
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Latest revision as of 00:42, 4 March 2010