Compendium - Classes and Races - Fighter
"The fighter is a trained soldier, using both melee and ranged weapons. They are the first to enter in combat and the last ones to fall, and they prefer direct combat to magic or social deceivement."
-In-game description.
Fighters are a mainstay class able to wear heavy armor; either fighting in the vanguard with swords, polearms and maces, or protecting the backline with crossbows and shields.
Contents
Basic stats
Stat | Modifier |
Constitution | +1 |
Strength | +2 |
Perception | +1 |
Hit Points | +17% |
Mana Points | -25% |
Skill bonuses
Skill_-_Reaction | +1 |
Available Skills
Primary, Secondary and Foreign skills will have [P], [S] or [F] prior to the name.
Sub-classes
Heroic Defender
"The Heroic Defender is a fighter specialized in protecting his/her allies from harm, relying on shield, reflexes and resolution. They can hold a line for days before giving in."
-In-game description
This subclass is mostly focused on increasing its own armors and parries.
Level | Skill |
23 | Talent: Self-Assurance |
26 | Talent: Ruggedness |
29 | Talent: Master of Tempered Steel |
Warmaster / Warmistress
"Warmasters and Warmistresses are fighters that see war and battles as a form of art. They wield their weapons like a part of their own bodies and are capable of movements and attacks that leave others amazed."
-In-game description
This subclass gets the most profit from melee combat.
Level | Skill |
23 | Talent: Musclebound |
26 | Talent: Choleric |
29 | Talent: Art of War |
Veteran Guard
"Veteran Guards are fighters specialized in ranged combat and crossbows. They can either hold a defensive position or take one with ease and safety and are very dangerous when ignored."
-In-game description
This subclass is adept at ranged battles with crossbows.
Level | Skill |
23 | Talent: Steadfast |
26 | Talent: Castle Guard |
29 | Talent: Siege Leader |
Tips and hints
- As a "jack of all trades, master of none" class, you may choose between the following weapon combinations:
- One handed
- Swords
- Crushing Weapons
- Crossbows
- Shields
- An offhand for extra stats/actions per round.
- Two handed
- Swords
- Crushing Weapons
- Polearms
- Shields
- With the usage of Shield Bash
- Crossbows
- Pavise crossbows provide extra protection but can't be used as shields for shield-related skills.
- One handed
- When wearing plate armor, make sure you choose Use Shield instead of Dodge Blow as the melee parry for your combat settings.
- A Targeshian synergizes well with this class.
- A light steel reinforced shoulder pack counts as a shield, meaning you can use a double-handed weapon while still being able to parry melee attacks with Use Shield.