The Tiram-Ag Elves originate from the islands that bear the same name, and are skilled at navigating the seas. Unlike their relatives from the Mag-Mor islands, they put their efforts into science and white magic. Their healers are legendary, and their mages are feared by all enemies of the light.
Advantages - Disadvantages
Attribute Bonus
Eigenschaft
|
Modifikator
|
Strength
|
-1
|
Intelligence
|
+1
|
Charisma
|
+1
|
Hitpoints
|
-5%
|
Manapoints
|
+15%
|
|
{{{Eigenschaft62}}}
|
|
{{{Eigenschaft72}}}
|
|
{{{Eigenschaft82}}}
|
|
{{{Eigenschaft92}}}
|
|
{{{Eigenschaft102}}}
|
|
Attack Bonus
Angriffsart
|
Modifikator
|
Magic
|
+1 +20% of your heroes level
|
Social
|
+1 +20% of your heroes level
|
|
{{{Angriff32}}}
|
|
{{{Angriff42}}}
|
|
{{{Angriff52}}}
|
|
{{{Angriff62}}}
|
|
{{{Angriff72}}}
|
|
{{{Angriff82}}}
|
|
{{{Angriff92}}}
|
|
{{{Angriff102}}}
|
|
Defense Bonus
Angriffssart
|
Modifikator
|
Magic
|
+1 +20% of your heroes level
|
Social
|
+1 +20% of your heroes level
|
|
{{{Parade32}}}
|
|
{{{Parade42}}}
|
|
{{{Parade52}}}
|
|
{{{Parade62}}}
|
|
{{{Parade72}}}
|
|
{{{Parade82}}}
|
|
{{{Parade92}}}
|
|
{{{Parade102}}}
|
|
Skills
- Basic Skill: -
- Secondary Skill: Mystic (at Lvl. 1), Time to Eat! (at Lvl. 2), Quick Thinking (at Lvl. 6), Calligraphy (at Lvl. 12), Mental Shield (at Lvl. 13), Trance (at Lvl. 18), Typical Tiram-Ag! (at Lvl. 22), Calligraphy (masterful) (at Lvl. 24), Ancient Wisdom (passive) (at Lvl. 28), Ancient Wisdom (offensive) (at Lvl. 28), Ancient Wisdom (defensive) (at Lvl. 28), Summoning the Ancients (at Lvl. 30)
- Exceptional Skill: Sixth Sense (at Lvl. 1), Naturalist (at Lvl. 1), Agile (at Lvl. 1)
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