Skill
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Description
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Precision Archery
The marksman is able to find and hit the vulnerable spot in an opponents armour.
basic skill for: Archer (min lvl. 15) Hunter (min lvl. 14)
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type
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attack
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preliminary round
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no
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target
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one enemy
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Max. opponents affected
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Max. characters affected
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mana cost
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2 (3)
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item
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bows
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attack type
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ranged
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attack
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pe,dx
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defense
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damage
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st,wi
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initiative
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healing
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skill class
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Effect on heroes with this skill
These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).
Armor Bonus
Damage Type
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Attack Type
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Armor (r)
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{{{Armor12}}}
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{{{Armor13}}}
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{{{Armor22}}}
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{{{Armor23}}}
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{{{Armor32}}}
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{{{Armor33}}}
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{{{Armor42}}}
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{{{Armor43}}}
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{{{Armor52}}}
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{{{Armor53}}}
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{{{Armor62}}}
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{{{Armor63}}}
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{{{Armor72}}}
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{{{Armor73}}}
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{{{Armor82}}}
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{{{Armor83}}}
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{{{Armor92}}}
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{{{Armor93}}}
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{{{Armor102}}}
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{{{Armor103}}}
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(r) with normal / good / critical hits
Damage bonus
Damage Type
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Attack Type
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Damage Bonus (r)
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peircing damage
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ranged
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-10% / +44% / +152%
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{{{Damage22}}}
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{{{Damage23}}}
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{{{Damage32}}}
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{{{Damage33}}}
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{{{Damage42}}}
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{{{Damage43}}}
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{{{Damage52}}}
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{{{Damage53}}}
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{{{Damage62}}}
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{{{Damage63}}}
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{{{Damage72}}}
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{{{Damage73}}}
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{{{Damage82}}}
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{{{Damage83}}}
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{{{Damage92}}}
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{{{Damage93}}}
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{{{Damage102}}}
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{{{Damage103}}}
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(r) with normal / good / critical hits
(z) additionally - when damage of this type is dealt
Attribute bonus
Attribute
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Modifier
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Duration
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{{{Attribute12}}}
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{{{Attribute13}}}
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{{{Attribute22}}}
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{{{Attribute23}}}
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{{{Attribute32}}}
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{{{Attribute33}}}
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{{{Attribute42}}}
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{{{Attribute43}}}
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{{{Attribute52}}}
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{{{Attribute53}}}
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{{{Attribute62}}}
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{{{Attribute63}}}
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{{{Attribute72}}}
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{{{Attribute7}}}
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{{{Attribute82}}}
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{{{Attribute83}}}
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{{{Attribute92}}}
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{{{Attribute93}}}
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{{{Attribute102}}}
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{{{Attribute103}}}
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Bonus on the level of the skill
Skill
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Modifier
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{{{Skill12}}}
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{{{Skill22}}}
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{{{Skill32}}}
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{{{Skill42}}}
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{{{Skill52}}}
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{{{Skill62}}}
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{{{Skill72}}}
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{{{Skill82}}}
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{{{Skill92}}}
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{{{Skill102}}}
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Bonus for the effect of the skill
Skill
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Modifier
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{{{Effect12}}}
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{{{Effect22}}}
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{{{Effect32}}}
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{{{Effect42}}}
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{{{Effect52}}}
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{{{Effect62}}}
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{{{Effect72}}}
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{{{Effect82}}}
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{{{Effect92}}}
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{{{Effect102}}}
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Attack bonnus
Attack type
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Modifier
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{{{Attack12}}}
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{{{Attack22}}}
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{{{Attack32}}}
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{{{Attack42}}}
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{{{Attack52}}}
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{{{Attack62}}}
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{{{Attack72}}}
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{{{Attack82}}}
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{{{Attack92}}}
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{{{Attack102}}}
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Defense bonus
Attack type
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Modifier
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Duration
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{{{Defense13}}}
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{{{Defense22}}}
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{{{Defense23}}}
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{{{Defense32}}}
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{{{Defense33}}}
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{{{Defense42}}}
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{{{Defense43}}}
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{{{Defense52}}}
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{{{Defense53}}}
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{{{Defense62}}}
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{{{Defense63}}}
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{{{Defense72}}}
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{{{Defense73}}}
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{{{Defense82}}}
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{{{Defense83}}}
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{{{Defense92}}}
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{{{Defense93}}}
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{{{Defense102}}}
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{{{Defense103}}}
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The
Attackroll is: 2 x
Pe +
Dx + 2 x Knife Combat
The Defenseroll is: 2 x + + 2 x
The
Damageroll is:
St / 2 +
Wi / 3 + Knife Combat / 2
The Initiativroll is: 2 x + + 2 x
The Healingroll is: / 2 + / 3 + / 2
Each roll will deviate randomly up or down.